Ra1neXXX

Italy
On FACEIT since 2021 354 matches tracked 153 matches in 30 days
Last updated:
Next update possible in 36m 31s

How does Ra1neXXX play?

Rating 1.00 K/R 0.69 ADR 74.2 from 354 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 354 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (344 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 2.3
Knife kills 1 in 354 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 29%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 41x 4K, 4 aces in 344 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 72%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 35%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Ra1neXXX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 344 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.71
JunJulAugSepOct

Best month: October 2026 with 0.71.

Patterns

From the last 354 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −210 ELO
44 matches · 34% win rate
On Dust 2 −158 ELO
102 matches · 52% win rate
Between 12:00 and 18:00 −103 ELO, win rate 47%
On Mondays −208 ELO, win rate 36%

Ra1neXXX loses the most ELO in match 4 of the day: −210 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Mirage
  2. Longest win streak: 11 wins in a row · Anubis
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 354 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2102
52% right on the average
0.69 better than 23%
74.3 better than 15%
1.00 better than 35%
51% of 265 duels better than 46%
47% of 88 situations better than 77%
Mirage71
46% better than 27%
0.70 better than 30%
75.4 better than 22%
1.01 better than 41%
50% of 193 duels better than 41%
43% of 69 situations better than 66%
Anubis68
57% better than 66%
0.70 better than 26%
74.3 better than 13%
1.01 better than 38%
56% of 180 duels better than 72%
39% of 59 situations better than 56%
Ancient56
55% better than 59%
0.69 better than 22%
75.2 better than 18%
0.98 better than 30%
46% of 118 duels better than 20%
45% of 42 situations better than 71%
Nuke23
57% better than 56%
0.70 better than 26%
73.6 better than 14%
1.02 better than 39%
49% of 51 duels better than 29%
35% of 20 situations better than 39%
Cache22
45% -
0.68 -
75.2 -
0.97-
63% of 62 duels -
58% of 12 situations -
Inferno9
33% -
0.62 -
61.6 -
0.92-
31% of 16 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ra1neXXX plays

Across 354 matches Ra1neXXX averages K/R 0.69, ADR 74.2 and a rating of 1.00. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 53% headshots. The strongest map is Anubis with a 57% win rate in 68 matches. In 120 of 354 matches the rating was 1.10 or higher (34%), in 140 it was below 0.90. In 344 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: October 2026 at 1.03. Ra1neXXX loses the most ELO in match 4 of the day (−210 ELO, win rate 34%). Things go best from match 5 of the day (+260 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +260 ELO. Last 30 days: 153 matches, win rate 53%, net ELO −97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.