RR777-

Russia
On FACEIT since 2020 70 matches tracked 47 matches in 30 days
ELO ▲ 2
2,455
30-day peak: 2,564
Rank EU
#61,326
Russia #17,271 in Russia
Last updated:

How does RR777- play?

Rating 0.93 K/R 0.66 ADR 75.0 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 70 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 42%−9 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.93−0.10 · Ø 1.03 better than 12%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 11%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 8%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 10x 4K, 0 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 85%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 92%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether RR777- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches, all from the last 3 months.

Kills per round (K/R)

0.60
SepOct

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
21 matches · 43% win rate

RR777- loses the most ELO on Dust 2: −24 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 30 · Dust 2
  3. Highest rating in a match: 1.94 · Dust 2

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
43% better than 21%
0.68 better than 19%
75.1 better than 18%
0.97 better than 25%
40% of 72 duels better than 4%
43% of 14 situations better than 66%
Mirage17
59% better than 78%
0.66 better than 13%
74.1 better than 17%
0.89 better than 8%
44% of 63 duels better than 13%
22% of 9 situations better than 11%
Ancient13
54% -
0.63 -
68.7 -
0.89-
46% of 46 duels -
0% of 10 situations -
Anubis11
64% -
0.69 -
78.8 -
1.00-
36% of 58 duels -
60% of 5 situations -
Nuke4
25% -
0.59 -
65.8 -
0.83-
25% of 12 duels -
20% of 5 situations -
Cache3
100% -
0.66 -
91.7 -
0.82-
50% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RR777- plays

Across 70 matches RR777- averages K/R 0.66, ADR 75.0 and a rating of 0.93. Biggest strength: Utility damage per round at 5.6, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 52% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 19 of 70 matches the rating was 1.10 or higher (27%), in 35 it was below 0.90. In 70 matches with detailed stats: 10 4Ks and 0 aces. RR777- loses the most ELO on Dust 2 (−24 ELO, win rate 43%). Last 30 days: 47 matches, win rate 51%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.