ROMA_ZHELUD

Russia
On FACEIT since 2020 216 matches tracked 100 matches in 30 days
ELO ▲ 437
2,041
30-day peak: 2,160
Rank EU
#215,326
Russia #60,829 in Russia
Last updated:

How does ROMA_ZHELUD play?

Rating 1.12 K/R 0.80 ADR 84.6 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 216 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 26% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 13%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.15+0.12 · Ø 1.03 better than 85%
Pistol kills per match 2.4
Knife kills 2 in 216 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 88%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 23x 4K, 4 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 5%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.08, Win rate +13 pp, ELO +698
= Stayed the same
K/R at 0.81, ADR at 83.9, Headshots at 44%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −95 ELO
38 matches · 47% win rate
On Dust 2 −85 ELO
65 matches · 49% win rate
On Wednesdays −3 ELO, win rate 46%

ROMA_ZHELUD loses the most ELO in match 2 of the day: −95 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.59 · Inferno
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Most kills in a match: 49 · Mirage

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
49% better than 40%
0.77 better than 67%
84.6 better than 71%
1.06 better than 61%
59% of 246 duels better than 86%
37% of 49 situations better than 47%
Mirage64
59% better than 80%
0.82 better than 83%
84.9 better than 71%
1.15 better than 84%
57% of 254 duels better than 81%
24% of 46 situations better than 14%
Anubis35
51% better than 52%
0.82 better than 85%
85.8 better than 76%
1.19 better than 91%
49% of 152 duels better than 36%
43% of 21 situations better than 63%
Ancient20
70% better than 94%
0.77 better than 63%
83.0 better than 60%
1.06 better than 61%
59% of 74 duels better than 88%
45% of 11 situations better than 73%
Nuke17
29% better than 2%
0.76 right on the average
80.3 better than 38%
1.05 better than 48%
55% of 56 duels better than 61%
73% of 11 situations better than 97%
Inferno14
57% -
0.86 -
86.4 -
1.22-
58% of 53 duels -
45% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ROMA_ZHELUD plays

Across 216 matches ROMA_ZHELUD averages K/R 0.80, ADR 84.6 and a rating of 1.12. Biggest strength: 3K rounds at 5.2%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 45% headshots. The strongest map is Ancient with a 70% win rate in 20 matches. In 114 of 216 matches the rating was 1.10 or higher (53%), in 55 it was below 0.90. In 140 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: September 2026 at 1.26. ROMA_ZHELUD loses the most ELO in match 2 of the day (−95 ELO, win rate 47%). Things go best on Mirage (+57 ELO, win rate 59%). Improved over the last three months: Rating +0.08, Win rate +13 pp, ELO +698. Unchanged in recent months: K/R at 0.81, ADR at 83.9, Headshots at 44%. Last 30 days: 100 matches, win rate 55%, net ELO −107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.