ROMAGEN1ALEN

France
On FACEIT since 2023 236 matches tracked 131 matches in 30 days
Last updated:

How does ROMAGEN1ALEN play?

Rating 0.97 K/R 0.70 ADR 81.1 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 236 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 29%
AWP share of kills 4%−8 pp · Ø 12% better than 22%
K/D 0.96−0.08 · Ø 1.04 better than 17%
Pistol kills per match 2.9
Knife kills 9 in 236 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 16%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.1−0.3 · Ø 2.4 better than 20%
4Ks and aces 30x 4K, 3 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.1).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.9−1.2 · Ø 4.1 better than 19%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 35%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +9 pp, ELO +713
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 81.0
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).

Patterns

From the last 236 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −12 ELO
113 matches · 55% win rate
On Anubis −1 ELO
29 matches · 52% win rate
On Saturdays −23 ELO, win rate 41%

ROMAGEN1ALEN loses the most ELO on Mirage: −12 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Anubis
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage113
55% better than 60%
0.70 better than 27%
81.6 better than 51%
0.96 better than 21%
54% of 673 duels better than 63%
27% of 56 situations better than 16%
Ancient30
50% better than 39%
0.72 better than 33%
85.6 better than 64%
1.00 better than 33%
52% of 256 duels better than 47%
47% of 17 situations better than 74%
Anubis29
52% better than 46%
0.74 better than 46%
85.5 better than 70%
1.04 better than 47%
53% of 148 duels better than 55%
21% of 19 situations better than 12%
Dust 229
38% better than 8%
0.66 better than 13%
76.6 better than 25%
0.96 better than 20%
48% of 148 duels better than 29%
45% of 20 situations better than 71%
Nuke15
47% better than 26%
0.70 better than 23%
77.0 better than 22%
0.99 better than 27%
52% of 91 duels better than 47%
64% of 11 situations better than 93%
Inferno13
62% -
0.68 -
76.8 -
1.00-
45% of 60 duels -
17% of 6 situations -
Cache6
50% -
0.66 -
77.0 -
0.88-
52% of 33 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ROMAGEN1ALEN plays

Across 236 matches ROMAGEN1ALEN averages K/R 0.70, ADR 81.1 and a rating of 0.97. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 47% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 76 of 236 matches the rating was 1.10 or higher (32%), in 106 it was below 0.90. In 215 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: September 2026 at 1.02. ROMAGEN1ALEN loses the most ELO on Mirage (−12 ELO, win rate 55%). Things go best on Ancient (+22 ELO, win rate 50%). Match no. 4 of the day goes best: 58% win rate, −76 ELO. Improved over the last three months: Win rate +9 pp, ELO +713. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 81.0. Last 30 days: 131 matches, win rate 50%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.