REAL-JESUS
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.08 K/D and so slightly above the average (0.99).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).
Utility and deaths
Strength0.78 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.73). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 1.07 (at the start 1.01). Clearly above the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 89.4. Last 3 months: 87.7 (at the start 88.2). Clearly above the average (79.2).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 46% (at the start 50%). Just below the average (47%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 52% (at the start 57%). Clearly above the average (48%).
Best month: October 2026 with 1,712. Last 3 months: 1,712 (at the start 1,469).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 200 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
REAL-JESUS loses the most ELO on Anubis: −66 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.19 · Mirage
- Most kills in a match: 33 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 200 matchesCompared with players on the same level who have at least 15 matches on the map.
How REAL-JESUS plays
Across 200 matches REAL-JESUS averages K/R 0.76, ADR 87.8 and a rating of 1.06. Biggest strength: Utility damage per round at 11.0, better than 99% of level 8 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 8 players. Averages 16.3 kills per match with 47% headshots. The strongest map is Ancient with a 58% win rate in 19 matches. In 91 of 200 matches the rating was 1.10 or higher (46%), in 67 it was below 0.90. In 162 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: August 2026 at 1.08. REAL-JESUS loses the most ELO on Anubis (−66 ELO, win rate 51%). Things go best on Mirage (+84 ELO, win rate 51%). Improved over the last three months: Rating +0.06, ELO +243. Got weaker: Headshots −4 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.76, ADR at 87.7. Last 30 days: 40 matches, win rate 48%, net ELO +34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.