RE1JY

Russia
On FACEIT since 2024 187 matches tracked 102 matches in 30 days
ELO ▲ 18
2,120
30-day peak: 2,337
Rank EU
#170,941
Russia #48,085 in Russia
Last updated:

How does RE1JY play?

Rating 1.07 K/R 0.75 ADR 83.6 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 187 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.12+0.09 · Ø 1.03 better than 80%
Pistol kills per match 2.0
Knife kills 1 in 187 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 2 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.29).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.03−0.26 · Ø 0.29 better than 1%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, Win rate +22 pp, ELO +249
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, Rating −0.14, ADR −15.3

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.74 (at the start 0.87). Right on the average (0.74).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −75 ELO
50 matches · 52% win rate
In match 4 of the day −60 ELO
23 matches · 43% win rate
On Tuesdays +14 ELO, win rate 40%

RE1JY loses the most ELO on Dust 2: −75 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.78 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
47% better than 34%
0.75 better than 56%
84.3 better than 69%
1.05 better than 59%
53% of 197 duels better than 61%
34% of 38 situations better than 39%
Dust 250
52% right on the average
0.77 better than 67%
84.6 better than 71%
1.10 better than 73%
55% of 199 duels better than 70%
40% of 42 situations better than 57%
Ancient33
42% better than 20%
0.72 better than 37%
79.7 better than 41%
1.01 better than 42%
56% of 144 duels better than 77%
43% of 28 situations better than 65%
Anubis30
67% better than 90%
0.82 better than 85%
88.0 better than 85%
1.20 better than 92%
55% of 88 duels better than 70%
56% of 27 situations better than 89%
Nuke7
14% -
0.75 -
83.8 -
1.04-
50% of 28 duels -
17% of 6 situations -
Inferno5
20% -
0.58 -
72.8 -
0.78-
39% of 18 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RE1JY plays

Across 187 matches RE1JY averages K/R 0.75, ADR 83.6 and a rating of 1.07. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 44% headshots. The strongest map is Anubis with a 67% win rate in 30 matches. In 80 of 187 matches the rating was 1.10 or higher (43%), in 56 it was below 0.90. In 166 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. RE1JY loses the most ELO on Dust 2 (−75 ELO, win rate 52%). Things go best on Mirage (+1 ELO, win rate 47%). Match no. 1 of the day goes best: 56% win rate. Improved over the last three months: Headshots +2 pp, Win rate +22 pp, ELO +249. Got weaker: K/R −0.13, Rating −0.14, ADR −15.3. Last 30 days: 102 matches, win rate 48%, net ELO −120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.