RD_ZEUS
Name history of RD_ZEUS
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average1.5 clutch kills per match and so clearly below the average (1.6).
Weapons and aim
Average35% headshots and so well below the average (51%).
Impact
AverageExactly 3 kills in 2.6% of rounds and so well below the average (4.2%).
Utility and deaths
Average5.9 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.66 (at the start 0.73). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.12. Last 3 months: 0.92 (at the start 1.05). Well below the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 82.9. Last 3 months: 76.8 (at the start 82.1). Slightly below the average (81.1).
Share of headshot kills
Best month: June 2026 with 41%. Last 3 months: 34% (at the start 35%). Well below the average (51%).
Matches won (win rate)
Best month: June 2026 with 63%. Last 3 months unchanged at 55%. Clearly above the average (50%).
Best month: October 2026 with 2,673. Last 3 months: 2,509 (at the start 2,312).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 267 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
RD_ZEUS loses the most ELO on Anubis: −60 ELO, 55% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 36 · Inferno
- Highest rating in a match: 2.10 · Anubis
Maps in detail
from the last 267 matchesCompared with players on the same level who have at least 15 matches on the map.
How RD_ZEUS plays
Across 267 matches RD_ZEUS averages K/R 0.69, ADR 78.9 and a rating of 0.97. Biggest strength: Utility damage per round at 5.9, better than 89% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 35%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 15.2 kills per match with 35% headshots. The strongest map is Inferno with a 68% win rate in 22 matches. In 85 of 267 matches the rating was 1.10 or higher (32%), in 107 it was below 0.90. In 167 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: June 2026 at 1.12. RD_ZEUS loses the most ELO on Anubis (−60 ELO, win rate 55%). Things go best in match 3 of the day (+94 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +94 ELO. Improved over the last three months: ELO +197. Got weaker: K/R −0.07, Rating −0.13, ADR −5.3. Unchanged in recent months: Headshots at 34%, Win rate at 55%. Last 30 days: 95 matches, win rate 52%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.