RAYANhUN773R

Russia
On FACEIT since 2016 128 matches tracked 24 matches in 30 days
Last updated:

How does RAYANhUN773R play?

Rating 0.98 (from 106 matches) K/R 0.68 ADR 71.8 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 106 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 38% weak 0.75 to 0.89 14% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

43% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 43%−9 pp · Ø 52% better than 2%

Clutch

Average
Last one alive

6% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 87%
Clutch 1v2 won 6%−15 pp · Ø 21% better than 1%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 17%
AWP share of kills 25%+13 pp · Ø 12% better than 91%
K/D 0.97−0.07 · Ø 1.04 better than 19%
Pistol kills per match 2.7
Knife kills 4 in 128 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.2%).

2K rounds 12.8%−0.8 pp · Ø 13.6% better than 27%
3K rounds 3.3%−0.9 pp · Ø 4.2% better than 12%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 3x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 10%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 41%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.67, Rating at 0.96, ADR at 70.0, Win rate at 48%
▼ Got worse
ELO −103

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.67 (at the start 0.69). Clearly below the average (0.75).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −7 ELO
29 matches · 38% win rate
In match 2 of the day ±0 ELO
27 matches · 44% win rate
Between 6:00 and 12:00 −7 ELO, win rate 44%

RAYANhUN773R loses the most ELO in match 1 of the day: −7 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Longest win streak: 5 wins in a row · Nuke
  3. Highest rating in a match: 2.26 · Dust 2

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
56% better than 63%
0.70 better than 26%
73.7 better than 13%
0.97 better than 23%
51% of 223 duels better than 44%
50% of 24 situations better than 81%
Dust 233
42% better than 16%
0.71 better than 32%
73.4 better than 13%
1.09 better than 64%
48% of 128 duels better than 29%
59% of 22 situations better than 93%
Inferno11
55% -
0.68 -
74.0 -
0.92-
56% of 45 duels -
50% of 2 situations -
Ancient8
13% -
0.61 -
63.9 -
0.85-
20% of 25 duels -
0% of 8 situations -
Cache7
57% -
0.65 -
70.7 -
0.90-
56% of 43 duels -
20% of 5 situations -
Anubis6
50% -
0.64 -
67.6 -
0.97-
39% of 18 duels -
100% of 1 situations -
Nuke6
50% -
0.64 -
61.5 -
0.97-
61% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RAYANhUN773R plays

Across 128 matches RAYANhUN773R averages K/R 0.68 and ADR 71.8; the rating across the 106 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 47%, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 43%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 14.8 kills per match with 45% headshots. The strongest map is Mirage with a 56% win rate in 54 matches. In 28 of 106 matches the rating was 1.10 or higher (26%), in 38 it was below 0.90. In 44 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: June 2026 at 1.12. RAYANhUN773R loses the most ELO in match 1 of the day (−7 ELO, win rate 38%). Things go best on Mirage (+23 ELO, win rate 56%). Match no. 3 of the day goes best: 60% win rate. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −103. Unchanged in recent months: K/R at 0.67, Rating at 0.96, ADR at 70.0, Win rate at 48%. Last 30 days: 24 matches, win rate 42%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.