RALESSEN

ME
On FACEIT since 2015 318 matches tracked 138 matches in 30 days
ELO ▲ 177
3,004
30-day peak: 3,050
Rank EU ▼ 334 places
#7,710 #18 in ME
30 days · before #7,376 · best #6,534
Last updated:

How does RALESSEN play?

Rating 0.96 (from 246 matches) K/R 0.70 ADR 73.2 from 318 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 10
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 246 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (246 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 85%
Opening duels won 56%+5 pp better than 84%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−2 pp better than 48%
Clutch 1v2 won 17%−4 pp better than 22%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−12 pp better than 5%
AWP share of kills 39%+28 pp better than 99%
K/D 1.01−0.03 better than 38%
Pistol kills per match 2.3
Knife kills 18 in 318 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.6 pp better than 31%
Rounds with 3K 3.3%−0.8 pp better than 16%
MVPs per match 2.40.0 level
4Ks and aces 17x 4K, 3 aces in 246 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 66%
Utility damage per round 4.4+0.3 better than 58%
Enemies flashed per round 0.16−0.14 better than 13%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 72.6, Headshots at 39%, ELO at 2,982
▼ Got worse
K/R −0.06, Win rate −11 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.69 (at the start 0.75).

Patterns

From the last 318 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 4 of the day −49 ELO
44 matches · 41% wins
On Inferno −1 ELO
45 matches · 49% wins
On Wednesdays −25 ELO, win rate 38%

RALESSEN loses the most ELO in match 4 of the day: −49 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Dust 2
  2. Most kills in a match: 48 · Inferno
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 318 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 286
58% better than 70%
0.70 better than 29%
72.9 better than 12%
0.99 better than 34%
59% of 487 duels better than 87%
43% of 51 situations better than 66%
Mirage54
35% better than 4%
0.65 better than 10%
69.3 better than 4%
0.90 better than 9%
55% of 264 duels better than 70%
20% of 41 situations better than 9%
Ancient47
60% better than 73%
0.73 better than 43%
74.5 better than 15%
0.99 better than 33%
55% of 172 duels better than 68%
45% of 22 situations better than 68%
Inferno45
49% better than 34%
0.74 better than 46%
77.7 better than 26%
1.07 better than 54%
65% of 223 duels better than 93%
30% of 27 situations better than 31%
Anubis42
45% better than 25%
0.70 better than 27%
75.8 better than 20%
0.95 better than 20%
54% of 179 duels better than 61%
43% of 30 situations better than 62%
Nuke26
65% better than 76%
0.65 better than 12%
71.7 better than 11%
0.87 better than 5%
54% of 110 duels better than 61%
75% of 8 situations better than 98%
Cache14
36% -
0.68 -
68.7 -
0.84-
50% of 82 duels -
50% of 12 situations -
Vertigo4
50% -
0.65 -
69.0 -
0.90-
44% of 16 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RALESSEN plays

Across 318 matches RALESSEN averages K/R 0.70 and ADR 73.2; the rating across the 246 rated matches is 0.96. Biggest strength: Rounds with first kill at 13%. That is better than 85% of players on level 10. Most room to improve: Headshot rate at 39%. That is better than only 5% of players on level 10. On average 15.7 kills per match, 39% of them headshots. The strongest map is Nuke with a 65% win rate in 26 matches. In 76 of 246 matches the rating was 1.10 or higher (31%), in 107 it was below 0.90. In 246 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: August 2026 at 1.00. RALESSEN loses the most ELO in match 4 of the day (−49 ELO, win rate 41%). Things go best on Anubis (+131 ELO, win rate 45%). Got weaker: K/R −0.06, Win rate −11 pp. Unchanged in recent months: ADR at 72.6, Headshots at 39%, ELO at 2,982. Last 30 days: 138 matches, win rate 51%, ELO balance +171.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.