R2PLIKAS

Turkey
21 matches tracked
Last updated:

How does R2PLIKAS play?

Rating 1.04 K/R 0.75 ADR 82.3 from 21 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 21 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 5% good 1.10 to 1.29 38% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average.
AWPerEntry
better than most on level 6 about average weaker than most
Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 62%+12 pp · Ø 50% better than 99%

Clutch

Weakness
Last one alive

0% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 0%−39 pp · Ø 39% better than 1%
Clutch 1v2 won 0%−22 pp · Ø 22% better than 1%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 16%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.00).

Headshot rate 41%−4 pp · Ø 45% better than 27%
AWP share of kills 28%+18 pp · Ø 10% better than 95%
K/D 1.08+0.08 · Ø 1.00 better than 87%
Pistol kills per match 2.8
Knife kills 1 in 21 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.0%).

2K rounds 13.9%+0.9 pp · Ø 13.0% better than 77%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 31%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 3x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 51%
Enemies flashed per round 0.37+0.11 · Ø 0.26 better than 81%
Deaths per round 69%−3 pp · Ø 72% better than 90%

Patterns

Soon this shows where R2PLIKAS loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 6 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.48 · Mirage
  3. Most kills in a match: 26 · Anubis

Maps in detail

from the last 21 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 26
50% -
0.76 -
78.7 -
0.99-
71% of 24 duels -
0% of 1 situations -
Anubis5
60% -
0.74 -
82.4 -
1.04-
62% of 29 duels -
0% of 1 situations -
Ancient3
100% -
0.74 -
79.9 -
1.08-
50% of 10 duels -
0% of 2 situations -
Cache3
33% -
0.57 -
74.4 -
0.74-
50% of 16 duels -
0% of 1 situations -
Mirage3
67% -
0.90 -
92.7 -
1.31-
55% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How R2PLIKAS plays

Across 21 matches R2PLIKAS averages K/R 0.75, ADR 82.3 and a rating of 1.04. Biggest strength: Opening duels won at 62%, better than 99% of level 6 players. Most room to improve: Clutch 1v1 won at 0%, better than only 1% of level 6 players. Averages 17.1 kills per match with 41% headshots. In 10 of 21 matches the rating was 1.10 or higher (48%), in 7 it was below 0.90. In 21 matches with detailed stats: 3 4Ks and 0 aces.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.