R0699MA

Ukraine
125 matches tracked 54 matches in 30 days
Last updated:

How does R0699MA play?

Rating 0.95 (from 24 matches) K/R 0.70 ADR 74.1 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 46%
Rating spread from 24 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 4% good 1.10 to 1.29 4% normal 0.90 to 1.09 29% weak 0.75 to 0.89 33% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average.
Clutcher
better than most on level 8 midfield weaker than most

Opening

Weakness
The first duels of the round
Rounds with first kill 4%−6.0 pp better than 1%
Opening duels won 45%−5 pp better than 11%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−3 pp better than 33%
Clutch 1v2 won 19%−2 pp better than 36%
Clutch kills per match 2.7+1.0 better than 99%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−7 pp better than 14%
AWP share of kills 6%−4 pp better than 36%
K/D 1.05+0.06 better than 69%
Pistol kills per match 1.9
Knife kills 11 in 125 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 13.5%+0.5 pp better than 60%
Rounds with 3K 3.0%−0.9 pp better than 13%
MVPs per match 2.0−0.2 better than 22%
4Ks and aces 14x 4K, 1 ace in 125 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 44%+9 pp better than 94%
Utility damage per round 5.4+1.2 better than 79%
Enemies flashed per round 0.11−0.17 better than 9%
Rounds with a death 67%−6.0 pp better than 96%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 125 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day −106 ELO
35 matches · 43% wins
On Mirage −98 ELO
40 matches · 58% wins
On Anubis −91 ELO
21 matches · 52% wins

R0699MA loses the most ELO from match 5 of the day: −106 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Dust 2
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
58% better than 75%
0.72 better than 47%
74.2 better than 20%
0.98–
51% of 96 duels better than 54%
50% of 34 situations better than 81%
Dust 223
48% better than 42%
0.71 better than 42%
73.2 better than 16%
1.33–
47% of 60 duels better than 30%
33% of 18 situations better than 37%
Ancient22
45% better than 35%
0.72 better than 47%
77.3 better than 36%
1.00–
29% of 28 duels better than 1%
33% of 15 situations better than 36%
Anubis21
52% level
0.67 better than 22%
72.5 better than 13%
0.84–
33% of 42 duels better than 1%
26% of 23 situations better than 20%
Inferno9
44% –
0.75 –
79.6 –
0.77–
36% of 22 duels –
14% of 7 situations –
Cache5
60% –
0.65 –
69.9 –
0.93–
75% of 8 duels –
17% of 6 situations –
Nuke5
80% –
0.61 –
66.6 –
0.70–
58% of 12 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How R0699MA plays

Across 125 matches R0699MA averages K/R 0.70 and ADR 74.1; the rating across the 24 rated matches is 0.95. Biggest strength: Rounds with a death at 67%. That is better than 96% of players on level 8. Most room to improve: Rounds with first kill at 4%. That is better than only 1% of players on level 8. On average 15.3 kills per match, 40% of them headshots. The strongest map is Mirage with a 58% win rate in 40 matches. In 4 of 24 matches the rating was 1.10 or higher (17%), in 13 it was below 0.90. In 125 matches with detailed stats: 14 4Ks and 1 aces. Best month by rating: October 2026 at 0.95. R0699MA loses the most ELO from match 5 of the day (−106 ELO, win rate 43%). Things go best in match 1 of the day (−70 ELO, win rate 59%). Last 30 days: 54 matches, win rate 61%, ELO balance −56.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.