R-uut

Sweden
On FACEIT since 2025 378 matches tracked 137 matches in 30 days
Last updated:

How does R-uut play?

Rating 1.07 K/R 0.76 ADR 82.6 from 378 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 378 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
AWPerClutcherEntry
better than most on level 8 about average weaker than most
Level 8

Compared with 1,232 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 54%+4 pp · Ø 50% better than 82%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 41%−6 pp · Ø 47% better than 18%
AWP share of kills 23%+13 pp · Ø 10% better than 90%
K/D 1.10+0.10 · Ø 1.00 better than 84%
Pistol kills per match 2.2
Knife kills 8 in 378 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so slightly above the average (13.1%).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 66%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 81x 4K, 5 aces in 378 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 57%
Deaths per round 69%−4 pp · Ø 73% better than 85%

Progress

One value per month, dashed line is the level 8 average
Whether R-uut is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 378 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 378 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −134 ELO
60 matches · 40% win rate
On Cache −114 ELO
32 matches · 38% win rate
On Wednesdays −148 ELO, win rate 41%

R-uut loses the most ELO on Dust 2: −134 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.50 · Ancient
  2. Most kills in a match: 41 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 378 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
51% better than 54%
0.78 better than 77%
85.0 better than 77%
1.10 better than 82%
54% of 554 duels better than 72%
44% of 97 situations better than 65%
Anubis89
58% better than 73%
0.77 better than 74%
83.9 better than 75%
1.11 better than 84%
57% of 428 duels better than 86%
42% of 59 situations better than 61%
Dust 260
40% better than 14%
0.72 right on the average
78.7 better than 45%
1.01 right on the average
54% of 275 duels better than 70%
36% of 47 situations better than 42%
Nuke38
50% better than 37%
0.81 better than 76%
87.7 better than 79%
1.14 better than 80%
58% of 204 duels better than 82%
41% of 39 situations better than 54%
Cache32
38% -
0.72 -
78.5 -
0.99-
49% of 149 duels -
38% of 26 situations -
Inferno22
41% better than 16%
0.72 better than 54%
79.2 better than 51%
1.04 better than 64%
48% of 100 duels better than 31%
31% of 13 situations better than 37%
Ancient19
53% better than 55%
0.75 better than 63%
78.7 better than 43%
1.08 better than 75%
52% of 69 duels better than 60%
38% of 13 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How R-uut plays

Across 378 matches R-uut averages K/R 0.76, ADR 82.6 and a rating of 1.07. Biggest strength: Deaths per round at just 69% (lower is better), better than 85% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 18% of level 8 players. Averages 16.9 kills per match with 41% headshots. The strongest map is Anubis with a 58% win rate in 89 matches. In 169 of 378 matches the rating was 1.10 or higher (45%), in 125 it was below 0.90. In 378 matches with detailed stats: 81 4Ks and 5 aces. Best month by rating: October 2026 at 1.13. R-uut loses the most ELO on Dust 2 (−134 ELO, win rate 40%). Things go best on Mirage (+366 ELO, win rate 51%). Match no. 4 of the day goes best: 67% win rate, +162 ELO. Last 30 days: 137 matches, win rate 46%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.