QQHqRuCeY4

Ukraine
On FACEIT since 2023 223 matches tracked 11 matches in 30 days
Last updated:

How does QQHqRuCeY4 play?

Rating 0.93 K/R 0.68 ADR 74.3 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 223 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 10% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

42% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 42%−9 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.90−0.13 · Ø 1.03 better than 7%
Pistol kills per match 2.7
Knife kills 2 in 223 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 11%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 30%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 27x 4K, 5 aces in 202 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 54%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether QQHqRuCeY4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 202 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.83
AprMayJunJulAugSepOct

Best month: October 2026 with 0.83.

Patterns

From the last 223 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −4 ELO
35 matches · 51% win rate
In match 1 of the day +49 ELO
49 matches · 37% win rate
On Saturdays +3 ELO, win rate 24%

QQHqRuCeY4 loses the most ELO on Anubis: −4 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 33 · Mirage
  3. Highest rating in a match: 2.29 · Mirage

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
58% better than 73%
0.70 better than 29%
76.7 better than 26%
0.97 better than 27%
42% of 393 duels better than 8%
26% of 31 situations better than 19%
Dust 253
45% better than 27%
0.63 better than 6%
69.2 better than 4%
0.88 better than 6%
43% of 231 duels better than 12%
50% of 22 situations better than 81%
Anubis35
51% better than 45%
0.74 better than 47%
79.6 better than 40%
1.01 better than 40%
41% of 169 duels better than 5%
41% of 22 situations better than 56%
Nuke19
37% better than 7%
0.64 better than 5%
70.2 better than 4%
0.87 better than 4%
34% of 91 duels better than 1%
60% of 10 situations better than 88%
Ancient17
18% better than 1%
0.63 better than 5%
72.3 better than 9%
0.82 better than 1%
46% of 91 duels better than 21%
36% of 11 situations better than 44%
Cache9
44% -
0.59 -
68.4 -
0.81-
39% of 31 duels -
0% of 2 situations -
Inferno8
38% -
0.70 -
78.2 -
0.94-
51% of 45 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How QQHqRuCeY4 plays

Across 223 matches QQHqRuCeY4 averages K/R 0.68, ADR 74.3 and a rating of 0.93. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.8 kills per match with 47% headshots. The strongest map is Mirage with a 58% win rate in 81 matches. In 50 of 223 matches the rating was 1.10 or higher (22%), in 111 it was below 0.90. In 202 matches with detailed stats: 27 4Ks and 5 aces. Best month by rating: October 2026 at 1.18. QQHqRuCeY4 loses the most ELO on Anubis (−4 ELO, win rate 51%). Things go best on Mirage (+15 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, −7 ELO. Last 30 days: 11 matches, win rate 36%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.