QK__
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Weakness28% of 1v1s won and so well below the average (38%).
Weapons and aim
Average55% headshots and so well above the average (48%).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (12.8%).
Utility and deaths
Strength6.0 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: July 2026 with 0.82.
Rating, 1.00 is an average match
Best month: July 2026 with 1.14.
Damage per round (ADR)
Best month: July 2026 with 91.7.
Share of headshot kills
Best month: October 2026 with 62%.
Matches won (win rate)
Best month: October 2026 with 83%.
Best month: October 2026 with 1,644.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 28%.
Patterns
From the last 104 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
QK__ loses the most ELO on Dust 2: −73 ELO, 57% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.70 · Inferno
- Longest win streak: 15 wins in a row · Nuke
- Most kills in a match: 27 · Dust 2
Maps in detail
from the last 104 matchesCompared with players on the same level who have at least 15 matches on the map.
How QK__ plays
Across 104 matches QK__ averages K/R 0.70, ADR 79.9 and a rating of 0.99. Biggest strength: Headshot rate at 55%, better than 90% of level 8 players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 8 players. Averages 15.2 kills per match with 55% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 30 of 104 matches the rating was 1.10 or higher (29%), in 33 it was below 0.90. In 83 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 1.14. QK__ loses the most ELO on Dust 2 (−73 ELO, win rate 57%). Things go best from match 5 of the day (−48 ELO, win rate 71%). From match no. 5 of the day on, things go best: 71% win rate, −48 ELO. Last 30 days: 13 matches, win rate 77%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.