Pyua93

Netherlands
191 matches tracked
Last updated:

How does Pyua93 play?

Rating 1.13 (from 187 matches) K/R 0.79 ADR 83.6 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 187 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 60%+10 pp · Ø 50% better than 98%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.00).

Headshot rate 52%+3 pp · Ø 49% better than 72%
AWP share of kills 9%−1 pp · Ø 10% better than 51%
K/D 1.18+0.18 · Ø 1.00 better than 94%
Pistol kills per match 3.1
Knife kills 3 in 191 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.2%).

2K rounds 14.7%+1.5 pp · Ø 13.2% better than 85%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 80%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 19x 4K, 4 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 68%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 93%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 9 average
Whether Pyua93 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.76
MarAprMayJunJulAugSepOct

Best month: April 2026 with 1.02.

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −61 ELO
33 matches · 48% win rate
On Dust 2 −7 ELO
54 matches · 50% win rate
Between 0:00 and 6:00 +27 ELO, win rate 43%
On Sundays −54 ELO, win rate 46%

Pyua93 loses the most ELO on Mirage: −61 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Dust 2
  2. Most kills in a match: 47 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
50% right on the average
0.79 better than 79%
84.9 better than 77%
1.14 better than 86%
55% of 200 duels better than 76%
47% of 43 situations better than 75%
Mirage33
48% better than 41%
0.70 better than 37%
74.7 better than 26%
1.01 right on the average
62% of 104 duels better than 96%
28% of 25 situations better than 22%
Inferno30
57% better than 63%
0.86 better than 92%
91.8 better than 92%
1.24 better than 93%
56% of 122 duels better than 70%
50% of 16 situations better than 77%
Anubis25
60% better than 76%
0.70 better than 33%
75.8 better than 26%
1.02 right on the average
57% of 82 duels better than 80%
44% of 27 situations better than 69%
Cache21
52% -
0.89 -
91.0 -
1.29-
69% of 90 duels -
43% of 23 situations -
Ancient14
57% -
0.77 -
78.7 -
1.07-
57% of 44 duels -
17% of 6 situations -
Nuke11
45% -
0.85 -
87.4 -
1.16-
41% of 41 duels -
17% of 6 situations -
Vertigo3
67% -
0.94 -
101.6 -
1.32-
73% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Pyua93 plays

Across 191 matches Pyua93 averages K/R 0.79 and ADR 83.6; the rating across the 187 rated matches is 1.13. Biggest strength: Opening duels won at 60%, better than 98% of level 9 players. Averages 17.1 kills per match with 52% headshots. The strongest map is Anubis with a 60% win rate in 25 matches. In 93 of 187 matches the rating was 1.10 or higher (50%), in 54 it was below 0.90. In 111 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: April 2026 at 1.43. Pyua93 loses the most ELO on Mirage (−61 ELO, win rate 48%). Things go best on Inferno (+56 ELO, win rate 57%). Match no. 4 of the day goes best: 65% win rate.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.