Pyreex

Sweden
On FACEIT since 2023 206 matches tracked 54 matches in 30 days
ELO ▲ 218
2,056
30-day peak: 2,056
Rank EU
#206,859
Sweden #3,542 in Sweden
Last updated:

How does Pyreex play?

Rating 0.99 K/R 0.73 ADR 80.6 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 206 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (49%).

Headshot rate 33%−16 pp · Ø 49% better than 1%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.98−0.02 · Ø 1.00 better than 42%
Pistol kills per match 2.3
Knife kills 1 in 206 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.2%).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 69%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 37x 4K, 3 aces in 193 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 35%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 13%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
Whether Pyreex is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 193 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −58 ELO
31 matches · 71% win rate
On Ancient −27 ELO
35 matches · 43% win rate
Between 12:00 and 18:00 +32 ELO, win rate 44%
On Wednesdays −86 ELO, win rate 42%

Pyreex loses the most ELO on Inferno: −58 ELO, 71% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Mirage
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
49% better than 43%
0.76 better than 68%
85.4 better than 78%
1.03 better than 58%
51% of 207 duels better than 55%
26% of 34 situations better than 20%
Ancient35
43% better than 22%
0.72 better than 43%
76.0 better than 23%
0.96 better than 28%
39% of 109 duels better than 3%
26% of 19 situations better than 20%
Inferno31
71% better than 94%
0.73 right on the average
77.0 better than 29%
1.01 better than 42%
52% of 134 duels right on the average
85% of 13 situations better than 99%
Anubis30
43% better than 23%
0.75 better than 58%
81.3 better than 55%
1.01 better than 46%
55% of 113 duels better than 71%
21% of 24 situations better than 15%
Dust 223
61% better than 83%
0.64 better than 12%
74.3 better than 22%
0.85 better than 6%
45% of 67 duels better than 21%
25% of 4 situations better than 19%
Cache15
60% -
0.76 -
84.2 -
1.06-
51% of 45 duels -
50% of 10 situations -
Nuke13
54% -
0.78 -
87.3 -
1.05-
61% of 59 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pyreex plays

Across 206 matches Pyreex averages K/R 0.73, ADR 80.6 and a rating of 0.99. Biggest strength: Utility hit rate at 44%, better than 95% of level 9 players. Most room to improve: Headshot rate at 33%, better than only 1% of level 9 players. Averages 16.2 kills per match with 33% headshots. The strongest map is Inferno with a 71% win rate in 31 matches. In 74 of 206 matches the rating was 1.10 or higher (36%), in 74 it was below 0.90. In 193 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: October 2026 at 1.05. Pyreex loses the most ELO on Inferno (−58 ELO, win rate 71%). Things go best on Mirage (+64 ELO, win rate 49%). Match no. 4 of the day goes best: 62% win rate, +9 ELO. Last 30 days: 54 matches, win rate 46%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.