Putzss

China
80 matches tracked
ELO
2,563
Peak across recorded matches: 2,563
Rank SEA ▼ 9 places
#885
China #44 in China
30 days · prev. #876 · best #842
Last updated:

How does Putzss play?

Rating 1.13 (from 47 matches) K/R 0.73 ADR 84.8 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 47 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

2,500-2,749 ELO

Compared with 2,511 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

37% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 35%
Clutch 1v2 won 37%+16 pp · Ø 21% better than 99%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 18%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.16+0.12 · Ø 1.04 better than 82%
Pistol kills per match 2.6
Knife kills 1 in 80 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.2%).

2K rounds 16.0%+2.5 pp · Ø 13.5% better than 92%
3K rounds 2.8%−1.4 pp · Ø 4.2% better than 3%
MVPs per match 2.2−0.2 · Ø 2.4 better than 31%
4Ks and aces 8x 4K, 0 aces in 42 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.4 utility damage per round and so well above the average (4.3).

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 8.4+4.1 · Ø 4.3 better than 99%
Enemies flashed per round 0.57+0.26 · Ø 0.31 better than 95%
Deaths per round 63%−9 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, ADR +6.9, Headshots +6 pp, Win rate +18 pp, ELO +52
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

1.00
MarAprMayJunJulAugSepOct

Best month: October 2026 with 1.00. Last 3 months: 0.76 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
34 matches · 59% win rate

Putzss loses the most ELO in match 1 of the day: ±0 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Ancient
  2. Longest win streak: 16 wins in a row · Mirage
  3. Most kills in a match: 30 · Ancient

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient21
62% better than 78%
0.69 better than 22%
83.5 better than 57%
1.00 better than 35%
56% of 39 duels better than 72%
36% of 11 situations better than 45%
Mirage18
72% better than 98%
0.71 better than 31%
84.5 better than 67%
1.20-
74% of 19 duels better than 99%
50% of 4 situations better than 83%
Anubis15
87% better than 99%
0.72 better than 34%
84.9 better than 68%
1.05-
55% of 42 duels better than 67%
13% of 8 situations better than 5%
Nuke13
77% -
0.82 -
87.1 -
1.31-
59% of 29 duels -
-
Cache7
71% -
0.86 -
92.9 -
1.33-
50% of 26 duels -
71% of 7 situations -
Dust 24
25% -
0.67 -
78.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Putzss plays

Across 80 matches Putzss averages K/R 0.73 and ADR 84.8; the rating across the 47 rated matches is 1.13. Biggest strength: Utility damage per round at 8.4, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.8%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 14.2 kills per match with 45% headshots. The strongest map is Anubis with a 87% win rate in 15 matches. In 23 of 47 matches the rating was 1.10 or higher (49%), in 13 it was below 0.90. In 42 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.50. Putzss loses the most ELO in match 1 of the day (±0 ELO, win rate 59%). Things go best with f1sh000 on the team (Win rate 80% in 44 matches). Improved over the last three months: K/R +0.06, ADR +6.9, Headshots +6 pp, Win rate +18 pp, ELO +52. Last 30 days: 5 matches, win rate 60%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.