Pural1337

Russia
On FACEIT since 2021 57 matches tracked 26 matches in 30 days
ELO ▼ 43
2,093
30-day peak: 2,136
Rank EU
#184,665
Russia #52,070 in Russia
Last updated:

How does Pural1337 play?

Rating 1.07 K/R 0.79 ADR 85.3 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 57 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 32% normal 0.90 to 1.09 14% weak 0.75 to 0.89 5% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

24% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 24%−15 pp · Ø 39% better than 2%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 94%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 3.8
Knife kills 1 in 57 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 94%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 6x 4K, 0 aces in 48 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Pural1337 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.86
JulAugSepOct

Best month: July 2026 with 0.91.

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Dust 2
  2. Most kills in a match: 34 · Ancient
  3. Highest rating in a match: 2.17 · Ancient

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
53% better than 59%
0.76 better than 61%
81.3 better than 54%
1.03 right on the average
50% of 108 duels better than 43%
13% of 8 situations better than 3%
Dust 216
44% better than 25%
0.75 better than 57%
82.3 better than 60%
0.98 better than 32%
41% of 74 duels better than 8%
29% of 14 situations better than 26%
Anubis8
25% -
0.77 -
82.3 -
1.05-
42% of 52 duels -
60% of 5 situations -
Ancient5
60% -
1.05 -
105.7 -
1.43-
73% of 33 duels -
0% of 1 situations -
Nuke5
20% -
0.68 -
72.6 -
0.83-
46% of 24 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pural1337 plays

Across 57 matches Pural1337 averages K/R 0.79, ADR 85.3 and a rating of 1.07. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 59% headshots. The strongest map is Mirage with a 53% win rate in 19 matches. In 31 of 57 matches the rating was 1.10 or higher (54%), in 18 it was below 0.90. In 48 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.30. Things go best in match 1 of the day (+36 ELO, win rate 52%). Match no. 1 of the day goes best: 52% win rate, +36 ELO. Last 30 days: 26 matches, win rate 42%, net ELO −14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.