Punguans

New Zealand
On FACEIT since 2020 5 matches tracked
ELO
2,104
Peak across recorded matches: 2,104
Rank OCE ▲ 414 places
#926
New Zealand #60 in New Zealand
30 days · prev. #1,340 · best #892
Last updated:

How does Punguans play?

Rating 1.11 K/R 0.80 ADR 83.3 from 5 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 58 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 9%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Opening

The first duels of the round
Rounds with first kill 15% no comparison
Opening duels won 59% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 75% no comparison
Clutch kills per match 2.6 no comparison

Weapons and aim

Where do the kills come from?
Headshot rate 41% no comparison
AWP share of kills 21% no comparison
K/D 1.16 no comparison
Pistol kills per match 3.3
Zeus kills1 in 58 matches
Knife kills 1 in 58 matches

Impact

Damage and big rounds
2K rounds 15.6% no comparison
3K rounds 5.5% no comparison
MVPs per match 3.0 no comparison
4Ks and aces 0x 4K, 0 aces in 5 matches

Utility and deaths

Nades, flashes and deaths
Utility hit rate 40% no comparison
Utility damage per round 1.4 no comparison
Enemies flashed per round 0.37 no comparison
Deaths per round 69% no comparison

Patterns

From the last 58 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
58% better than 74%
0.81 better than 81%
83.5 better than 66%
1.14 better than 84%
51% of 88 duels right on the average
56% of 16 situations better than 89%
Ancient15
60% better than 77%
0.82 better than 82%
85.6 better than 72%
1.13 better than 81%
57% of 51 duels better than 80%
33% of 12 situations better than 37%
Anubis15
47% better than 32%
0.77 better than 66%
76.5 better than 25%
1.11 better than 77%
46% of 56 duels better than 20%
38% of 8 situations right on the average
Dust 25
80% -
0.83 -
85.0 -
1.16-
76% of 17 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Punguans plays

Across 5 matches Punguans averages K/R 0.80, ADR 83.3 and a rating of 1.11. Averages 17.4 kills per match with 41% headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 33 of 58 matches the rating was 1.10 or higher (57%), in 13 it was below 0.90. Things go best in match 1 of the day (+54 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +54 ELO. Last 30 days: 5 matches, win rate 80%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.