Pulverheksa

Norway
On FACEIT since 2015 310 matches tracked 130 matches in 30 days
Last updated:

How does Pulverheksa play?

Rating 1.27 K/R 0.91 ADR 97.0 from 310 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 310 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (300 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 99%
Opening duels won 61%+9 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.04).

Headshot rate 48%−3 pp · Ø 51% better than 34%
AWP share of kills 27%+15 pp · Ø 12% better than 93%
K/D 1.28+0.24 · Ø 1.04 better than 95%
Pistol kills per match 3.7
Knife kills 3 in 310 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.4).

2K rounds 16.3%+2.9 pp · Ø 13.4% better than 94%
3K rounds 6.0%+1.8 pp · Ø 4.2% better than 95%
MVPs per match 3.3+0.9 · Ø 2.4 better than 98%
4Ks and aces 122x 4K, 14 aces in 300 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 95%
Utility damage per round 6.0+1.9 · Ø 4.1 better than 90%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 35%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Pulverheksa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 300 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.86
DecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.97.

Patterns

From the last 310 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −121 ELO
35 matches · 54% win rate
On Ancient −33 ELO
27 matches · 41% win rate
On Saturdays −40 ELO, win rate 45%

Pulverheksa loses the most ELO on Inferno: −121 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Mirage
  2. Highest rating in a match: 2.39 · Mirage
  3. Most kills in a match: 49 · Mirage

Maps in detail

from the last 310 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
60% better than 79%
0.94 better than 97%
99.0 better than 97%
1.31 better than 97%
63% of 668 duels better than 96%
38% of 47 situations better than 46%
Dust 284
56% better than 61%
0.91 better than 96%
96.4 better than 96%
1.29 better than 96%
59% of 511 duels better than 85%
34% of 41 situations better than 40%
Cache48
58% -
0.93 -
99.1 -
1.30-
63% of 303 duels -
31% of 26 situations -
Inferno35
54% better than 39%
0.90 better than 88%
96.1 better than 91%
1.28 better than 88%
57% of 203 duels better than 65%
38% of 24 situations better than 48%
Ancient27
41% better than 16%
0.83 better than 82%
91.2 better than 87%
1.10 better than 66%
58% of 145 duels better than 79%
50% of 16 situations better than 79%
Anubis15
47% better than 30%
0.81 better than 78%
93.1 better than 93%
1.12 better than 74%
64% of 76 duels better than 97%
25% of 12 situations better than 17%

Compared with players on the same level who have at least 15 matches on the map.

How Pulverheksa plays

Across 310 matches Pulverheksa averages K/R 0.91, ADR 97.0 and a rating of 1.27. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 20.2 kills per match with 48% headshots. The strongest map is Mirage with a 60% win rate in 101 matches. In 194 of 310 matches the rating was 1.10 or higher (63%), in 61 it was below 0.90. In 300 matches with detailed stats: 122 4Ks and 14 aces. Best month by rating: August 2026 at 1.40. Pulverheksa loses the most ELO on Inferno (−121 ELO, win rate 54%). Things go best on Dust 2 (+130 ELO, win rate 56%). Match no. 4 of the day goes best: 64% win rate, −46 ELO. Last 30 days: 130 matches, win rate 52%, net ELO −90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.