PsychoPa1n

Russia
On FACEIT since 2019 134 matches tracked 59 matches in 30 days
ELO ▲ 114
2,323
30-day peak: 2,328
Rank EU
#93,239
Russia #26,484 in Russia
Last updated:
Next update possible in 1h 43m

How does PsychoPa1n play?

Rating 0.87 K/R 0.62 ADR 69.5 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 134 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 8% normal 0.90 to 1.09 26% weak 0.75 to 0.89 26% very weak below 0.75 31%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 42%−9 pp · Ø 51% better than 2%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Weakness
Where do the kills come from?

0.86 K/D and so clearly below the average (1.03).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.86−0.17 · Ø 1.03 better than 3%
Pistol kills per match 2.2
Knife kills 1 in 134 matches

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.3).

2K rounds 10.6%−2.8 pp · Ø 13.4% better than 2%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 3%
MVPs per match 1.6−0.7 · Ø 2.3 better than 1%
4Ks and aces 7x 4K, 0 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 9%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp, ELO +227
= Stayed the same
Win rate at 57%
▼ Got worse
K/R −0.13, Rating −0.17, ADR −10.7

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.57
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.60 (at the start 0.73). Well below the average (0.74).

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −29 ELO
20 matches · 50% win rate
On Mirage −28 ELO
49 matches · 53% win rate
Between 6:00 and 12:00 +2 ELO, win rate 44%
On Sundays −50 ELO, win rate 28%

PsychoPa1n loses the most ELO in match 2 of the day: −29 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 32 · Mirage
  3. Highest rating in a match: 2.22 · Mirage

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
53% better than 54%
0.64 better than 10%
68.4 better than 5%
0.90 better than 11%
43% of 178 duels better than 10%
22% of 27 situations better than 12%
Anubis24
71% better than 94%
0.63 better than 6%
73.7 better than 14%
0.89 better than 9%
46% of 78 duels better than 22%
62% of 13 situations better than 91%
Ancient18
56% better than 64%
0.61 better than 3%
69.8 better than 4%
0.84 better than 2%
45% of 73 duels better than 16%
25% of 8 situations better than 19%
Dust 218
56% better than 66%
0.59 better than 2%
65.0 better than 1%
0.85 better than 3%
41% of 69 duels better than 7%
50% of 10 situations better than 81%
Nuke12
67% -
0.69 -
78.1 -
0.94-
55% of 47 duels -
40% of 5 situations -
Inferno7
29% -
0.59 -
69.5 -
0.76-
36% of 25 duels -
100% of 1 situations -
Cache5
60% -
0.57 -
59.7 -
0.76-
45% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PsychoPa1n plays

Across 134 matches PsychoPa1n averages K/R 0.62, ADR 69.5 and a rating of 0.87. Most room to improve: Rating at 0.87, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 13.6 kills per match with 41% headshots. The strongest map is Anubis with a 71% win rate in 24 matches. In 22 of 134 matches the rating was 1.10 or higher (16%), in 77 it was below 0.90. In 113 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 1.03. PsychoPa1n loses the most ELO in match 2 of the day (−29 ELO, win rate 50%). Things go best in match 1 of the day (±0 ELO, win rate 67%). Match no. 1 of the day goes best: 67% win rate. Improved over the last three months: Headshots +5 pp, ELO +227. Got weaker: K/R −0.13, Rating −0.17, ADR −10.7. Unchanged in recent months: Win rate at 57%. Last 30 days: 59 matches, win rate 63%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.