PrivAtik

Russia
On FACEIT since 2018 201 matches tracked 52 matches in 30 days
ELO ▲ 62
2,674
30-day peak: 2,674
Rank EU
#28,289
Russia #8,192 in Russia
Last updated:
Next update possible in 1h 45m

How does PrivAtik play?

Rating 1.08 K/R 0.75 ADR 81.5 from 201 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 201 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 17%+5 pp · Ø 12% better than 77%
K/D 1.14+0.10 · Ø 1.04 better than 77%
Pistol kills per match 2.9
Zeus kills1 in 201 matches
Knife kills 6 in 201 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 58%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 16x 4K, 3 aces in 129 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 83%
Enemies flashed per round 0.45+0.15 · Ø 0.30 better than 86%
Deaths per round 66%−5 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, Rating +0.06, Win rate +3 pp
= Stayed the same
ADR at 82.6, Headshots at 47%
▼ Got worse
ELO −72

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.75).

Patterns

From the last 201 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −45 ELO
47 matches · 43% win rate
In match 2 of the day +40 ELO
48 matches · 44% win rate
Between 18:00 and 24:00 −88 ELO, win rate 45%
On Fridays −59 ELO, win rate 39%

PrivAtik loses the most ELO on Ancient: −45 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Ancient
  2. Most kills in a match: 36 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 201 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
58% better than 70%
0.75 better than 53%
83.7 better than 62%
1.08 better than 61%
53% of 290 duels better than 58%
47% of 53 situations better than 73%
Mirage57
54% better than 55%
0.77 better than 59%
81.7 better than 51%
1.11 better than 70%
52% of 237 duels right on the average
33% of 36 situations better than 35%
Ancient47
43% better than 20%
0.72 better than 34%
79.8 better than 39%
1.02 better than 40%
52% of 168 duels right on the average
46% of 24 situations better than 71%
Nuke18
50% better than 32%
0.75 better than 45%
80.5 better than 39%
1.09 better than 62%
60% of 52 duels better than 86%
31% of 16 situations better than 24%
Inferno7
57% -
0.71 -
72.5 -
1.08-
65% of 23 duels -
83% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PrivAtik plays

Across 201 matches PrivAtik averages K/R 0.75, ADR 81.5 and a rating of 1.08. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 47% headshots. The strongest map is Dust 2 with a 58% win rate in 72 matches. In 94 of 201 matches the rating was 1.10 or higher (47%), in 59 it was below 0.90. In 129 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. PrivAtik loses the most ELO on Ancient (−45 ELO, win rate 43%). Things go best on Dust 2 (+36 ELO, win rate 58%). Match no. 4 of the day goes best: 61% win rate, +5 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, Win rate +3 pp. Got weaker: ELO −72. Unchanged in recent months: ADR at 82.6, Headshots at 47%. Last 30 days: 52 matches, win rate 52%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.