Prism0o

France
On FACEIT since 2018 261 matches tracked 83 matches in 30 days
ELO ▲ 284
3,281
30-day peak: 3,281
Rank EU ▲ 1,276 places
#2,671
France #64 in France
30 days · prev. #3,947 · best #2,533
Last updated:

How does Prism0o play?

Rating 1.10 (from 248 matches) K/R 0.75 ADR 83.8 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 248 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 54%+2 pp · Ø 52% better than 62%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 2.0+0.5 · Ø 1.5 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.05).

Headshot rate 56%+3 pp · Ø 53% better than 68%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.15+0.10 · Ø 1.05 better than 71%
Pistol kills per match 2.9
Knife kills 2 in 261 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.5%).

2K rounds 15.1%+1.6 pp · Ø 13.5% better than 78%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 34x 4K, 4 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.6+0.7 · Ø 3.9 better than 74%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.11, Rating +0.17, ADR +10.5
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −4 pp, ELO −272

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.80 (at the start 0.69). Clearly above the average (0.74).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −70 ELO
34 matches · 47% win rate
On Dust 2 −11 ELO
77 matches · 62% win rate
Between 12:00 and 18:00 +591 ELO, win rate 53%
On Mondays +106 ELO, win rate 48%

Prism0o loses the most ELO in match 4 of the day: −70 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
62% better than 76%
0.78 better than 60%
85.6 better than 67%
1.13 better than 67%
48% of 303 duels better than 25%
38% of 52 situations better than 45%
Mirage63
52% better than 37%
0.71 better than 26%
83.0 better than 53%
1.02 better than 34%
53% of 269 duels right on the average
49% of 43 situations better than 78%
Anubis38
58% better than 60%
0.73 better than 38%
78.9 better than 34%
1.08 better than 56%
47% of 131 duels better than 21%
39% of 36 situations right on the average
Cache35
60% better than 54%
0.80 right on the average
88.8 better than 66%
1.13 right on the average
53% of 156 duels better than 38%
33% of 24 situations better than 38%
Inferno33
67% better than 67%
0.81 better than 61%
85.8 better than 53%
1.23 better than 73%
60% of 96 duels better than 69%
35% of 20 situations better than 43%
Ancient10
50% -
0.74 -
78.5 -
1.30-
46% of 13 duels -
25% of 4 situations -
Nuke4
50% -
0.48 -
68.4 -
0.68-
25% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Prism0o plays

Across 261 matches Prism0o averages K/R 0.75 and ADR 83.8; the rating across the 248 rated matches is 1.10. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 56% headshots. The strongest map is Inferno with a 67% win rate in 33 matches. In 113 of 248 matches the rating was 1.10 or higher (46%), in 72 it was below 0.90. In 161 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: October 2026 at 1.18. Prism0o loses the most ELO in match 4 of the day (−70 ELO, win rate 47%). Things go best on Mirage (+353 ELO, win rate 52%). From match no. 5 of the day on, things go best: 67% win rate, +226 ELO. Improved over the last three months: K/R +0.11, Rating +0.17, ADR +10.5. Got weaker: Headshots −2 pp, Win rate −4 pp, ELO −272. Last 30 days: 83 matches, win rate 59%, net ELO +204.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.