Prime_Ahma

Uzbekistan
On FACEIT since 2026 179 matches tracked 43 matches in 30 days
ELO ▲ 93
2,036
30-day peak: 2,036
Rank EU
#218,108
Uzbekistan #1,357 in Uzbekistan
Last updated:

How does Prime_Ahma play?

Rating 0.97 (from 158 matches) K/R 0.69 ADR 78.6 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 158 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 9% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 33%+22 pp · Ø 11% better than 97%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 3.0
Knife kills 11 in 178 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 12.7%−0.6 pp · Ø 13.3% better than 30%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 20x 4K, 2 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

7.9 utility damage per round and so well above the average (4.2).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 7.9+3.7 · Ø 4.2 better than 98%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 73%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp, ELO +634
= Stayed the same
K/R at 0.69, Rating at 0.96, ADR at 78.7
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: October 2026 with 0.71. Last 3 months: 0.69 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −74 ELO
35 matches · 54% win rate
On Dust 2 −66 ELO
64 matches · 56% win rate
On Wednesdays −5 ELO, win rate 35%

Prime_Ahma loses the most ELO on Anubis: −74 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.16 · Dust 2

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
56% better than 66%
0.69 better than 26%
80.4 better than 47%
1.00 better than 39%
55% of 311 duels better than 71%
34% of 38 situations better than 43%
Mirage38
61% better than 84%
0.70 better than 33%
77.0 better than 32%
0.99 better than 39%
53% of 157 duels better than 64%
40% of 10 situations better than 55%
Anubis35
54% better than 57%
0.68 better than 22%
80.3 better than 47%
0.97 better than 28%
52% of 159 duels better than 55%
37% of 19 situations better than 49%
Inferno18
39% better than 12%
0.71 better than 42%
85.2 better than 71%
0.95 better than 24%
51% of 67 duels better than 45%
27% of 15 situations better than 25%
Ancient10
50% -
0.64 -
66.7 -
0.84-
48% of 40 duels -
50% of 4 situations -
Nuke6
67% -
0.58 -
65.3 -
0.74-
65% of 26 duels -
0% of 2 situations -
Cache5
40% -
0.62 -
67.6 -
0.87-
37% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Prime_Ahma plays

Across 178 matches Prime_Ahma averages K/R 0.69 and ADR 78.6; the rating across the 158 rated matches is 0.97. Biggest strength: Utility damage per round at 7.9, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 41% headshots. The strongest map is Mirage with a 61% win rate in 38 matches. In 46 of 158 matches the rating was 1.10 or higher (29%), in 75 it was below 0.90. In 117 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 0.99. Prime_Ahma loses the most ELO on Anubis (−74 ELO, win rate 54%). Things go best on Mirage (+21 ELO, win rate 61%). Match no. 2 of the day goes best: 63% win rate, −27 ELO. Improved over the last three months: Win rate +5 pp, ELO +634. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.96, ADR at 78.7. Last 30 days: 43 matches, win rate 51%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.