PrimeGwm

Russia
On FACEIT since 2025 104 matches tracked 13 matches in 30 days
Last updated:

How does PrimeGwm play?

Rating 1.04 K/R 0.74 ADR 78.6 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 104 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 13%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 3.2
Knife kills 3 in 104 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 2x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 21%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +234
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 77.5, Headshots at 42%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −24 ELO
24 matches · 38% win rate
Between 6:00 and 12:00 +53 ELO, win rate 38%
On Wednesdays +25 ELO, win rate 46%

PrimeGwm loses the most ELO in match 2 of the day: −24 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 1.89 · Mirage
  3. Most kills in a match: 40 · Ancient

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
50% right on the average
0.76 better than 61%
79.6 better than 45%
1.06 better than 63%
56% of 181 duels better than 76%
42% of 33 situations better than 62%
Dust 224
46% better than 30%
0.73 better than 46%
79.2 better than 42%
1.05 better than 56%
50% of 100 duels better than 43%
29% of 14 situations better than 26%
Anubis18
61% better than 82%
0.72 better than 41%
77.2 better than 31%
0.99 better than 37%
46% of 69 duels better than 21%
38% of 13 situations right on the average
Ancient11
64% -
0.74 -
77.2 -
1.05-
46% of 48 duels -
40% of 10 situations -
Nuke5
40% -
0.83 -
81.2 -
1.14-
47% of 19 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PrimeGwm plays

Across 104 matches PrimeGwm averages K/R 0.74, ADR 78.6 and a rating of 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 42% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 44 of 104 matches the rating was 1.10 or higher (42%), in 35 it was below 0.90. In 40 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.09. PrimeGwm loses the most ELO in match 2 of the day (−24 ELO, win rate 38%). Things go best on Dust 2 (+76 ELO, win rate 46%). Match no. 1 of the day goes best: 61% win rate, +25 ELO. Improved over the last three months: ELO +234. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 77.5, Headshots at 42%, Win rate at 50%. Last 30 days: 13 matches, win rate 38%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.