Prides777

Poland
On FACEIT since 2020 322 matches tracked 65 matches in 30 days
ELO ▼ 8
2,020
30-day peak: 2,282
Rank EU
#230,034
Poland #13,296 in Poland
Last updated:

How does Prides777 play?

Rating 0.89 (from 280 matches) K/R 0.67 ADR 73.5 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 280 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 40%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 14%−8 pp · Ø 22% better than 11%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.89−0.13 · Ø 1.02 better than 8%
Pistol kills per match 2.5
Knife kills 4 in 321 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.1%).

2K rounds 11.6%−1.7 pp · Ø 13.3% better than 11%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 4%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 27x 4K, 3 aces in 263 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +199
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.22, ADR −10.3, Headshots −4 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months: 0.65 (at the start 0.77). Clearly below the average (0.74).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −75 ELO
28 matches · 50% win rate
On Nuke −25 ELO
29 matches · 62% win rate
On Tuesdays −13 ELO, win rate 36%

Prides777 loses the most ELO on Cache: −75 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.20 · Inferno
  3. Most kills in a match: 31 · Ancient

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
43% better than 20%
0.65 better than 14%
72.4 better than 13%
0.86 better than 6%
45% of 351 duels better than 18%
37% of 54 situations better than 47%
Dust 260
53% better than 56%
0.67 better than 18%
74.9 better than 20%
0.91 better than 12%
48% of 235 duels better than 31%
19% of 32 situations better than 8%
Ancient45
49% better than 42%
0.68 better than 19%
74.2 better than 15%
0.87 better than 6%
49% of 181 duels better than 38%
43% of 14 situations better than 62%
Anubis45
49% better than 38%
0.64 better than 9%
73.0 better than 11%
0.84 better than 3%
47% of 189 duels better than 25%
34% of 29 situations better than 43%
Nuke29
62% better than 72%
0.75 better than 46%
75.3 better than 16%
1.03 better than 40%
49% of 82 duels better than 30%
50% of 16 situations better than 76%
Cache28
50% -
0.67 -
74.0 -
0.91-
52% of 122 duels -
63% of 16 situations -
Inferno19
42% better than 19%
0.67 better than 23%
72.5 better than 12%
0.88 better than 8%
47% of 74 duels better than 21%
47% of 15 situations better than 74%

Compared with players on the same level who have at least 15 matches on the map.

How Prides777 plays

Across 321 matches Prides777 averages K/R 0.67 and ADR 73.5; the rating across the 280 rated matches is 0.89. Biggest strength: Headshot rate at 56%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.7%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.5 kills per match with 56% headshots. The strongest map is Nuke with a 62% win rate in 29 matches. In 70 of 280 matches the rating was 1.10 or higher (25%), in 154 it was below 0.90. In 263 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: September 2026 at 0.91. Prides777 loses the most ELO on Cache (−75 ELO, win rate 50%). Things go best on Anubis (+25 ELO, win rate 49%). Match no. 3 of the day goes best: 57% win rate, +25 ELO. Improved over the last three months: ELO +199. Got weaker: K/R −0.12, Rating −0.22, ADR −10.3, Headshots −4 pp, Win rate −5 pp. Last 30 days: 65 matches, win rate 45%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.