Precoeur2k

Mongolia
On FACEIT since 2020 1 matches tracked
ELO ▲ 134
2,540
30-day peak: 2,540
Rank SEA ▲ 1,209 places
#962
Mongolia #235 in Mongolia
30 days · prev. #2,171 · best #960
Last updated:

How does Precoeur2k play?

K/R 1.08 ADR 108.2 from 1 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 20 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 50% good 1.10 to 1.29 5% normal 0.90 to 1.09 15% weak 0.75 to 0.89 20% very weak below 0.75 5%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,991 players in this group, each player over their last 20 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 87%
Opening duels won 55%+3 pp · Ø 52% better than 67%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 22%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 22%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (1.04).

Headshot rate 58%+7 pp · Ø 51% better than 85%
AWP share of kills 27%+15 pp · Ø 12% better than 93%
K/D 1.27+0.23 · Ø 1.04 better than 90%
Pistol kills per match 3.6

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.2%).

2K rounds 15.7%+2.1 pp · Ø 13.6% better than 82%
3K rounds 6.2%+2.0 pp · Ø 4.2% better than 91%
MVPs per match 2.8+0.4 · Ø 2.4 better than 78%
4Ks and aces 3x 4K, 2 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 74%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 28%
Enemies flashed per round 0.21−0.10 · Ø 0.31 better than 28%
Deaths per round 68%−4 pp · Ø 72% better than 78%

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
26 matches · 58% win rate
On Mirage −20 ELO
38 matches · 34% win rate
Between 18:00 and 24:00 +9 ELO, win rate 45%

Precoeur2k loses the most ELO on Dust 2: −25 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 32 · Mirage
  3. Highest rating in a match: 2.17 · Anubis

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
34% better than 4%
0.78 better than 64%
84.4 better than 64%
1.08 better than 61%
48% of 216 duels better than 27%
25% of 28 situations better than 17%
Dust 226
58% better than 70%
0.84 better than 85%
97.2 better than 96%
1.19 better than 86%
62% of 152 duels better than 94%
43% of 14 situations better than 65%
Ancient14
71% -
0.81 -
90.0 -
1.11-
59% of 76 duels -
50% of 4 situations -
Inferno7
57% -
0.75 -
84.7 -
1.09-
55% of 38 duels -
60% of 5 situations -
Nuke4
100% -
1.03 -
112.5 -
1.53-
68% of 19 duels -
0% of 3 situations -
Anubis3
67% -
0.98 -
102.5 -
1.40-
78% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Precoeur2k plays

Averages 26.0 kills per match with 54% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 49 of 94 matches the rating was 1.10 or higher (52%), in 31 it was below 0.90. In 1 matches with detailed stats: 1 4Ks and 0 aces. Precoeur2k loses the most ELO on Dust 2 (−25 ELO, win rate 58%). Match no. 1 of the day goes best: 57% win rate, −45 ELO. Last 30 days: 1 matches, win rate 100%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.