Pr3F1reX

Russia
On FACEIT since 2021 314 matches tracked 107 matches in 30 days
ELO ▲ 85
2,101
30-day peak: 2,108
Rank EU
#181,573
Russia #51,475 in Russia
Last updated:
Next update possible in 10m 54s

How does Pr3F1reX play?

Rating 0.98 K/R 0.71 ADR 80.1 from 314 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 314 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (303 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.5
Knife kills 18 in 314 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 44%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 49x 4K, 4 aces in 303 matches

Utility and deaths

Weakness
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 28%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Pr3F1reX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 303 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.73
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: November 2025 with 0.83.

Patterns

From the last 314 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −25 ELO
25 matches · 52% win rate
On Mirage −12 ELO
101 matches · 50% win rate
Between 18:00 and 24:00 −7 ELO, win rate 43%
On Thursdays +80 ELO, win rate 43%

Pr3F1reX loses the most ELO on Nuke: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Mirage
  2. Highest rating in a match: 2.17 · Ancient
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 314 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
50% better than 44%
0.72 better than 42%
80.7 better than 52%
0.97 better than 31%
52% of 554 duels better than 58%
41% of 63 situations better than 57%
Dust 294
51% better than 48%
0.73 better than 45%
81.6 better than 53%
1.00 better than 39%
52% of 473 duels better than 54%
36% of 58 situations better than 47%
Anubis36
50% better than 43%
0.72 better than 41%
80.4 better than 47%
0.99 better than 35%
52% of 175 duels better than 55%
16% of 19 situations better than 7%
Ancient28
54% better than 57%
0.71 better than 33%
80.7 better than 45%
0.96 better than 26%
51% of 141 duels right on the average
50% of 22 situations better than 79%
Nuke25
52% better than 39%
0.67 better than 11%
76.4 better than 21%
0.96 better than 20%
43% of 121 duels better than 10%
63% of 8 situations better than 92%
Inferno20
45% better than 23%
0.77 better than 71%
82.3 better than 58%
1.09 better than 70%
53% of 75 duels better than 58%
33% of 12 situations better than 41%
Cache9
11% -
0.43 -
57.9 -
0.57-
24% of 46 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pr3F1reX plays

Across 314 matches Pr3F1reX averages K/R 0.71, ADR 80.1 and a rating of 0.98. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 50% headshots. The strongest map is Ancient with a 54% win rate in 28 matches. In 109 of 314 matches the rating was 1.10 or higher (35%), in 132 it was below 0.90. In 303 matches with detailed stats: 49 4Ks and 4 aces. Best month by rating: November 2025 at 1.15. Pr3F1reX loses the most ELO on Nuke (−25 ELO, win rate 52%). Things go best in match 1 of the day (+104 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +104 ELO. Last 30 days: 107 matches, win rate 54%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.