Pr0xy0

Russia
On FACEIT since 2021 181 matches tracked 34 matches in 30 days
ELO ▼ 134
2,187
30-day peak: 2,351
Rank EU
#140,540
Russia #39,683 in Russia
Last updated:

How does Pr0xy0 play?

Rating 0.96 (from 145 matches) K/R 0.68 ADR 74.8 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 145 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 11% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.95−0.07 · Ø 1.02 better than 22%
Pistol kills per match 2.5
Knife kills 1 in 181 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.3%).

2K rounds 10.9%−2.4 pp · Ø 13.3% better than 4%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 19x 4K, 0 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +14 pp, ELO +241
= Stayed the same
ADR at 73.6
▼ Got worse
K/R −0.05, Rating −0.05, Headshots −3 pp

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.56
AprMayJunJulAugSepOct

Best month: April 2026 with 0.74. Last 3 months: 0.66 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −45 ELO
35 matches · 54% win rate
In match 1 of the day +15 ELO
53 matches · 30% win rate
On Wednesdays ±0 ELO, win rate 39%

Pr0xy0 loses the most ELO on Ancient: −45 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 31 · Dust 2
  3. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
42% better than 18%
0.64 better than 11%
71.1 better than 10%
0.89 better than 11%
48% of 180 duels better than 34%
29% of 41 situations better than 24%
Dust 255
52% right on the average
0.71 better than 36%
78.8 better than 39%
1.03 right on the average
49% of 167 duels better than 37%
36% of 25 situations better than 47%
Ancient35
54% better than 57%
0.70 better than 28%
76.1 better than 22%
1.00 better than 39%
53% of 129 duels better than 60%
42% of 19 situations better than 59%
Anubis15
60% better than 79%
0.72 better than 41%
78.4 better than 35%
0.97-
55% of 40 duels better than 71%
33% of 9 situations better than 39%
Inferno9
22% -
0.59 -
63.7 -
0.88-
52% of 23 duels -
100% of 1 situations -
Nuke6
33% -
0.72 -
75.5 -
0.97-
45% of 22 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pr0xy0 plays

Across 180 matches Pr0xy0 averages K/R 0.68 and ADR 74.8; the rating across the 145 rated matches is 0.96. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 50% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 41 of 145 matches the rating was 1.10 or higher (28%), in 65 it was below 0.90. In 107 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: July 2026 at 1.00. Pr0xy0 loses the most ELO on Ancient (−45 ELO, win rate 54%). Things go best on Mirage (+60 ELO, win rate 42%). From match no. 5 of the day on, things go best: 63% win rate, −29 ELO. Improved over the last three months: Win rate +14 pp, ELO +241. Got weaker: K/R −0.05, Rating −0.05, Headshots −3 pp. Unchanged in recent months: ADR at 73.6. Last 30 days: 34 matches, win rate 41%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.