Pouyan88

Iran
22 matches tracked 22 matches in 30 days
Last updated:

How does Pouyan88 play?

Rating 0.95 K/R 0.72 ADR 79.7 from 22 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 22 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 9% weak 0.75 to 0.89 18% very weak below 0.75 32%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Higher headshot rate than the level 5 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 5 about average weaker than most
Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 82%
Opening duels won 47%−2 pp · Ø 49% better than 32%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 29%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 22%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 10%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so well above the average (44%).

Headshot rate 51%+7 pp · Ø 44% better than 86%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 0.93−0.04 · Ø 0.97 better than 38%
Pistol kills per match 2.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.7%).

2K rounds 14.1%+1.2 pp · Ø 12.9% better than 85%
3K rounds 4.6%+0.9 pp · Ø 3.7% better than 88%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 0x 4K, 0 aces in 22 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 4.6+0.8 · Ø 3.8 better than 71%
Enemies flashed per round 0.15−0.10 · Ø 0.25 better than 25%
Deaths per round 77%+4 pp · Ø 73% better than 13%

Patterns

Soon this shows where Pouyan88 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 5 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 22 · Ancient
  2. Longest win streak: 5 wins in a row · Nuke
  3. Highest rating in a match: 1.58 · Dust 2

Maps in detail

from the last 22 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 25
60% -
0.65 -
72.0 -
0.91-
50% of 20 duels -
67% of 3 situations -
Nuke5
100% -
0.67 -
75.1 -
0.88-
41% of 27 duels -
-
Mirage4
50% -
0.72 -
85.8 -
0.95-
35% of 23 duels -
0% of 1 situations -
Ancient3
67% -
0.78 -
84.8 -
1.02-
52% of 21 duels -
-
Cache3
33% -
0.85 -
87.2 -
1.11-
53% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pouyan88 plays

Across 22 matches Pouyan88 averages K/R 0.72, ADR 79.7 and a rating of 0.95. Biggest strength: 3K rounds at 4.6%, better than 88% of level 5 players. Most room to improve: Deaths per round at 77%, better than only 13% of level 5 players. Averages 15.5 kills per match with 51% headshots. In 9 of 22 matches the rating was 1.10 or higher (41%), in 11 it was below 0.90. Last 30 days: 22 matches, win rate 64%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.