Potapych

United Kingdom
On FACEIT since 2018 117 matches tracked 44 matches in 30 days
ELO
2,092
Peak across the last 117 matches: 2,213
Rank EU
#185,700
United Kingdom #3,428 in United Kingdom
Last updated:

How does Potapych play?

Rating 1.07 K/R 0.76 ADR 78.7 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 117 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 15% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 5%
AWP share of kills 50%+39 pp · Ø 11% better than 99%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 4.0
Knife kills 6 in 117 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.3%).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 73%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 22x 4K, 1 ace in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 83%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Win rate +16 pp
= Stayed the same
Rating at 1.08, ADR at 79.0, Headshots at 38%, ELO at 2,208
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.77 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 ±0 ELO, win rate 45%
On Saturdays +50 ELO, win rate 47%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Cache
  2. Longest win streak: 9 wins in a row · Nuke
  3. Highest rating in a match: 1.99 · Mirage

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
48% better than 38%
0.77 better than 65%
83.4 better than 62%
1.09 better than 69%
56% of 210 duels better than 76%
30% of 40 situations better than 30%
Inferno18
39% better than 12%
0.65 better than 15%
67.0 better than 3%
0.97 better than 30%
51% of 97 duels better than 45%
33% of 12 situations better than 41%
Anubis16
63% better than 85%
0.74 right on the average
76.7 better than 26%
1.03 right on the average
51% of 103 duels right on the average
36% of 11 situations better than 46%
Cache14
71% -
0.85 -
85.4 -
1.23-
68% of 95 duels -
40% of 15 situations -
Mirage10
40% -
0.77 -
75.2 -
1.06-
63% of 43 duels -
0% of 8 situations -
Nuke10
60% -
0.75 -
80.0 -
1.02-
71% of 58 duels -
0% of 2 situations -
Ancient9
78% -
0.76 -
77.6 -
1.10-
61% of 33 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Potapych plays

Across 117 matches Potapych averages K/R 0.76, ADR 78.7 and a rating of 1.07. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 38%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 38% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 51 of 117 matches the rating was 1.10 or higher (44%), in 38 it was below 0.90. In 84 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: October 2026 at 1.12. Things go best in match 3 of the day (+25 ELO, win rate 59%). Match no. 2 of the day goes best: 60% win rate, −30 ELO. Improved over the last three months: K/R +0.04, Win rate +16 pp. Unchanged in recent months: Rating at 1.08, ADR at 79.0, Headshots at 38%, ELO at 2,208. Last 30 days: 44 matches, win rate 64%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.