Posjdonn

Poland
197 matches tracked 22 matches in 30 days
Last updated:

How does Posjdonn play?

Rating 1.02 (from 148 matches) K/R 0.73 ADR 80.9 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 148 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 5%−5 pp · Ø 10% better than 28%
K/D 1.02+0.02 · Ø 1.00 better than 58%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 20x 4K, 2 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.3).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 70%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 48%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +716
= Stayed the same
K/R at 0.73, ADR at 80.0
▼ Got worse
Headshots −4 pp, Win rate −5 pp

Aug to Oct 2026 compared with Feb to May 2026.

Kills per round (K/R)

0.70
FebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.87. Last 3 months unchanged at 0.73. Right on the average (0.73).

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −1 ELO
27 matches · 37% win rate
From match 5 of the day +40 ELO
32 matches · 50% win rate
On Fridays −22 ELO, win rate 35%

Posjdonn loses the most ELO on Anubis: −1 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Ancient
  2. Highest rating in a match: 2.62 · Inferno
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
59% better than 78%
0.76 better than 68%
82.9 better than 68%
1.06 better than 68%
51% of 176 duels better than 55%
25% of 20 situations better than 18%
Dust 239
59% better than 78%
0.75 better than 66%
80.6 better than 55%
1.07 better than 72%
59% of 106 duels better than 88%
33% of 15 situations better than 39%
Ancient31
68% better than 94%
0.75 better than 60%
80.9 better than 52%
1.07 better than 73%
50% of 114 duels better than 45%
62% of 13 situations better than 92%
Anubis27
37% better than 10%
0.68 better than 25%
78.6 better than 40%
0.96 better than 29%
46% of 90 duels better than 23%
35% of 17 situations better than 45%
Nuke15
73% -
0.79 -
85.0 -
1.07-
62% of 39 duels -
33% of 3 situations -
Cache14
36% -
0.63 -
75.4 -
0.89-
49% of 78 duels -
25% of 8 situations -
Inferno14
36% -
0.65 -
76.5 -
0.81-
42% of 57 duels -
100% of 1 situations -
Overpass3
67% -
0.93 -
101.2 -
1.54-
50% of 2 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Posjdonn plays

Across 197 matches Posjdonn averages K/R 0.73 and ADR 80.9; the rating across the 148 rated matches is 1.02. Averages 16.4 kills per match with 51% headshots. The strongest map is Nuke with a 73% win rate in 15 matches. In 61 of 148 matches the rating was 1.10 or higher (41%), in 53 it was below 0.90. In 127 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: June 2026 at 1.19. Posjdonn loses the most ELO on Anubis (−1 ELO, win rate 37%). Things go best in match 1 of the day (+145 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +145 ELO. Improved over the last three months: ELO +716. Got weaker: Headshots −4 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.73, ADR at 80.0. Last 30 days: 22 matches, win rate 55%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.