PonczuSa

Poland
On FACEIT since 2020 136 matches tracked 34 matches in 30 days
Last updated:

How does PonczuSa play?

Rating 1.00 (from 115 matches) K/R 0.73 ADR 78.1 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 115 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 16% very weak below 0.75 31%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 80%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 89%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 0.98−0.02 · Ø 1.00 better than 42%
Pistol kills per match 2.3
Knife kills 4 in 135 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so slightly below the average (3.9%).

2K rounds 12.7%−0.5 pp · Ø 13.2% better than 39%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 15x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.28).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 33%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 10%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 78.1, Win rate at 50%
▼ Got worse
K/R −0.05, Rating −0.09, Headshots −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.72 (at the start 0.77). Just below the average (0.73).

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
53 matches · 57% win rate
In match 1 of the day +30 ELO
52 matches · 44% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 45%
On Thursdays +55 ELO, win rate 35%

PonczuSa loses the most ELO on Mirage: −23 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.46 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
57% better than 73%
0.79 better than 79%
81.8 better than 63%
1.09 better than 77%
47% of 213 duels better than 31%
44% of 32 situations better than 68%
Dust 222
55% better than 65%
0.61 better than 6%
69.8 better than 8%
0.81 better than 3%
39% of 84 duels better than 5%
50% of 12 situations better than 81%
Ancient20
50% better than 43%
0.75 better than 60%
80.5 better than 49%
1.05 better than 65%
57% of 90 duels better than 80%
46% of 13 situations better than 69%
Anubis14
36% -
0.75 -
80.0 -
1.02-
57% of 65 duels -
40% of 5 situations -
Inferno10
50% -
0.60 -
68.1 -
0.84-
47% of 34 duels -
67% of 3 situations -
Cache7
43% -
0.65 -
76.5 -
0.86-
41% of 29 duels -
40% of 5 situations -
Nuke7
43% -
0.76 -
83.3 -
1.06-
48% of 31 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PonczuSa plays

Across 135 matches PonczuSa averages K/R 0.73 and ADR 78.1; the rating across the 115 rated matches is 1.00. Biggest strength: Headshot rate at 56%, better than 89% of level 9 players. Most room to improve: Deaths per round at 75%, better than only 19% of level 9 players. Averages 16.6 kills per match with 56% headshots. The strongest map is Mirage with a 57% win rate in 53 matches. In 41 of 115 matches the rating was 1.10 or higher (36%), in 54 it was below 0.90. In 58 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: June 2026 at 1.08. PonczuSa loses the most ELO on Mirage (−23 ELO, win rate 57%). Things go best on Dust 2 (+28 ELO, win rate 55%). Got weaker: K/R −0.05, Rating −0.09, Headshots −3 pp. Unchanged in recent months: ADR at 78.1, Win rate at 50%. Last 30 days: 34 matches, win rate 59%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.