Polski_Ivan

Yemen
On FACEIT since 2025 109 matches tracked 49 matches in 30 days
Last updated:

How does Polski_Ivan play?

Rating 1.08 (from 79 matches) K/R 0.80 ADR 83.9 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 79 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 3.1
Knife kills 1 in 109 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 89%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 12x 4K, 0 aces in 69 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 1.6−2.6 · Ø 4.2 better than 1%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 71%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, Rating at 1.08, ADR at 85.1, Headshots at 60%
▼ Got worse
Win rate −3 pp

Sep to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.80
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.84. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −19 ELO
23 matches · 30% win rate
Between 18:00 and 24:00 −74 ELO, win rate 48%
On Fridays −47 ELO, win rate 48%

Polski_Ivan loses the most ELO in match 2 of the day: −19 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Inferno
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
51% better than 52%
0.77 better than 66%
80.6 better than 50%
1.02 better than 48%
53% of 120 duels better than 61%
27% of 11 situations better than 20%
Dust 222
59% better than 76%
0.84 better than 89%
89.4 better than 87%
1.17 better than 87%
60% of 82 duels better than 89%
0% of 1 situations better than 1%
Anubis19
37% better than 8%
0.80 better than 80%
83.5 better than 68%
1.08 better than 68%
56% of 77 duels better than 75%
30% of 10 situations better than 29%
Ancient17
76% better than 98%
0.80 better than 77%
80.2 better than 43%
0.99-
55% of 76 duels better than 72%
67% of 6 situations better than 97%
Nuke7
14% -
0.73 -
79.4 -
0.83-
40% of 15 duels -
-
Cache4
75% -
0.87 -
88.7 -
1.18-
42% of 19 duels -
0% of 2 situations -
Inferno4
50% -
1.05 -
107.4 -
1.50-
44% of 27 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Polski_Ivan plays

Across 109 matches Polski_Ivan averages K/R 0.80 and ADR 83.9; the rating across the 79 rated matches is 1.08. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 60% headshots. The strongest map is Ancient with a 76% win rate in 17 matches. In 36 of 79 matches the rating was 1.10 or higher (46%), in 21 it was below 0.90. In 69 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: September 2026 at 1.09. Polski_Ivan loses the most ELO in match 2 of the day (−19 ELO, win rate 30%). Things go best on Mirage (+50 ELO, win rate 51%). Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.08, ADR at 85.1, Headshots at 60%. Last 30 days: 49 matches, win rate 49%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.