PogaNka_123

Ukraine
45 matches tracked
Last updated:

How does PogaNka_123 play?

Rating 0.88 K/R 0.64 ADR 72.5 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 13% normal 0.90 to 1.09 38% weak 0.75 to 0.89 9% very weak below 0.75 36%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

36% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 36%−15 pp · Ø 51% better than 1%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 50%+10 pp · Ø 40% better than 95%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 84%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so clearly below the average (1.03).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.86−0.17 · Ø 1.03 better than 7%
Pistol kills per match 2.0
Knife kills 3 in 45 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.3% of rounds and so well below the average (13.4%).

2K rounds 10.3%−3.1 pp · Ø 13.4% better than 3%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 27%
MVPs per match 1.8−0.5 · Ø 2.3 better than 10%
4Ks and aces 1x 4K, 0 aces in 26 matches

Utility and deaths

Average
Nades, flashes and deaths

59% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 59%+23 pp · Ø 36% better than 99%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 69%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 22%
Deaths per round 75%+3 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 7 average
Whether PogaNka_123 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 30 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.64
JulAugSepOct

Best month: July 2026 with 0.68.

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 24 · Ancient
  2. Highest rating in a match: 1.59 · Inferno
  3. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
64% -
0.63 -
72.1 -
0.90-
36% of 55 duels -
67% of 6 situations -
Ancient9
78% -
0.66 -
75.6 -
0.87-
37% of 41 duels -
33% of 3 situations -
Anubis8
25% -
0.66 -
73.1 -
0.87-
39% of 31 duels -
67% of 6 situations -
Dust 27
43% -
0.60 -
71.2 -
0.80-
46% of 41 duels -
50% of 4 situations -
Nuke5
40% -
0.58 -
63.1 -
0.83-
31% of 16 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PogaNka_123 plays

Across 45 matches PogaNka_123 averages K/R 0.64, ADR 72.5 and a rating of 0.88. Biggest strength: Utility hit rate at 59%, better than 99% of level 7 players. Most room to improve: Opening duels won at 36%, better than only 1% of level 7 players. Averages 13.5 kills per match with 44% headshots. In 8 of 45 matches the rating was 1.10 or higher (18%), in 20 it was below 0.90. In 26 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: July 2026 at 0.95. Things go best in match 1 of the day (±0 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.