Poca666

RO
62 matches tracked 21 matches in 30 days
Last updated:

How does Poca666 play?

Rating 1.08 K/R 0.78 ADR 80.6 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 62 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More 4Ks and aces per 100 rounds than the level 5 average.
AWPerMulti-kills
better than most on level 5 about average weaker than most
Level 5

Compared with 788 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 42%
Opening duels won 53%+3 pp · Ø 50% better than 84%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 23%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 84%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so clearly above the average (0.97).

Headshot rate 47%+3 pp · Ø 44% better than 67%
AWP share of kills 22%+11 pp · Ø 11% better than 90%
K/D 1.07+0.10 · Ø 0.97 better than 89%
Pistol kills per match 2.7
Knife kills 1 in 62 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (12.8%).

2K rounds 15.8%+3.0 pp · Ø 12.8% better than 98%
3K rounds 4.3%+0.6 pp · Ø 3.7% better than 80%
MVPs per match 2.1−0.1 · Ø 2.2 better than 53%
4Ks and aces 14x 4K, 1 ace in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 22%
Utility damage per round 2.9−0.9 · Ø 3.8 better than 27%
Enemies flashed per round 0.16−0.09 · Ø 0.25 better than 26%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 5 average
Whether Poca666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.92.

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
20 matches · 35% win rate

Poca666 loses the most ELO from match 5 of the day: ±0 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Vertigo
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.32 · Cache

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
48% better than 47%
0.74 better than 69%
76.8 better than 43%
1.03 better than 72%
57% of 75 duels better than 91%
33% of 15 situations better than 40%
Dust 212
42% -
0.75 -
73.9 -
1.02-
58% of 40 duels -
22% of 9 situations -
Ancient11
45% -
0.76 -
84.6 -
1.04-
51% of 43 duels -
50% of 6 situations -
Anubis6
17% -
0.75 -
80.1 -
1.01-
56% of 18 duels -
60% of 5 situations -
Cache6
33% -
0.95 -
91.4 -
1.38-
40% of 25 duels -
56% of 9 situations -
Inferno3
67% -
0.75 -
81.3 -
1.09-
36% of 14 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Poca666 plays

Across 62 matches Poca666 averages K/R 0.78, ADR 80.6 and a rating of 1.08. Biggest strength: Rating at 1.08, better than 91% of level 5 players. Most room to improve: Utility hit rate at 30%, better than only 22% of level 5 players. Averages 16.5 kills per match with 47% headshots. The strongest map is Mirage with a 48% win rate in 21 matches. In 27 of 62 matches the rating was 1.10 or higher (44%), in 21 it was below 0.90. In 62 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.24. Poca666 loses the most ELO from match 5 of the day (±0 ELO, win rate 35%). Last 30 days: 21 matches, win rate 33%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.