Plopski

Sweden
FACEIT verified On FACEIT since 2014 98 matches tracked 17 matches in 30 days
ELO ▲ 103
3,479
30-day peak: 3,479
Rank EU ▲ 19 places
#1,107
SE #31 in SE
30 days · prev. #1,126 · best #1,060
Last updated:

How does Plopski play?

Rating 1.24 (from 52 matches) K/R 0.87 ADR 96.2 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 52 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 33% good 1.10 to 1.29 29% normal 0.90 to 1.09 13% weak 0.75 to 0.89 15% very weak below 0.75 2%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 98%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 60%
Clutch 1v2 won 38%+17 pp · Ø 21% better than 99%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.30+0.25 · Ø 1.05 better than 94%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.6%+2.0 pp · Ø 13.6% better than 85%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 10x 4K, 3 aces in 39 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (3.9).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 5.2+1.3 · Ø 3.9 better than 84%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +5 pp, Win rate +15 pp
= Stayed the same
K/R at 0.87, Rating at 1.24, ADR at 96.1
▼ Got worse
ELO −199

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.87
AprMayJunJulAugSepOct

Best month: September 2026 with 1.02. Last 3 months: 0.87 (at the start 0.88). Well above the average (0.75).

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 52 · Inferno

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
85% better than 99%
0.88 better than 91%
94.5 better than 93%
1.23 better than 90%
56% of 105 duels better than 70%
25% of 4 situations better than 13%
Ancient25
56% right on the average
0.91 better than 96%
100.5 better than 98%
1.34-
65% of 77 duels better than 97%
50% of 8 situations better than 78%
Nuke11
73% -
0.90 -
101.0 -
1.24-
74% of 53 duels -
0% of 3 situations -
Dust 210
30% -
0.79 -
88.1 -
1.28-
45% of 11 duels -
-
Anubis8
75% -
0.87 -
92.8 -
1.22-
68% of 22 duels -
50% of 2 situations -
Inferno7
100% -
0.86 -
100.4 -
1.05-
57% of 14 duels -
50% of 2 situations -
Cache4
75% -
0.76 -
88.2 -
1.11-
54% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Plopski plays

Across 98 matches Plopski averages K/R 0.87 and ADR 96.2; the rating across the 52 rated matches is 1.24. Biggest strength: Rounds with first kill at 17%, better than 98% of level 10 · 3,000-3,499 ELO players. Averages 19.3 kills per match with 49% headshots. The strongest map is Mirage with a 85% win rate in 33 matches. In 36 of 52 matches the rating was 1.10 or higher (69%), in 9 it was below 0.90. In 39 matches with detailed stats: 10 4Ks and 3 aces. Best month by rating: September 2026 at 1.45. Things go best on Mirage (+133 ELO, win rate 85%). Improved over the last three months: Headshots +5 pp, Win rate +15 pp. Got weaker: ELO −199. Unchanged in recent months: K/R at 0.87, Rating at 1.24, ADR at 96.1. Last 30 days: 17 matches, win rate 88%, net ELO −282.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.