Plohospaljke

Zimbabwe
On FACEIT since 2015 62 matches tracked 41 matches in 30 days
Last updated:

How does Plohospaljke play?

Rating 1.01 K/R 0.68 ADR 77.5 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 62 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 15% weak 0.75 to 0.89 23% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,500-2,749 ELO

Compared with 2,526 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 28%
Opening duels won 46%−5 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 11%−10 pp · Ø 21% better than 3%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 43%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 6%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 2.0−0.4 · Ø 2.4 better than 12%
4Ks and aces 4x 4K, 1 ace in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 74%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 22%
Deaths per round 66%−6 pp · Ø 72% better than 95%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Plohospaljke is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 44 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.64
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.85.

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
20 matches · 55% win rate

Plohospaljke loses the most ELO on Dust 2: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 25 · Mirage
  2. Longest win streak: 13 wins in a row · Cache
  3. Highest rating in a match: 2.49 · Dust 2

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
55% better than 60%
0.72 better than 37%
78.7 better than 36%
1.07 better than 57%
44% of 82 duels better than 14%
22% of 9 situations better than 13%
Mirage18
56% better than 65%
0.60 better than 2%
74.1 better than 15%
0.89 better than 7%
41% of 74 duels better than 5%
23% of 13 situations better than 11%
Anubis7
71% -
0.71 -
80.1 -
1.00-
59% of 22 duels -
67% of 3 situations -
Ancient6
83% -
0.80 -
87.5 -
1.21-
61% of 36 duels -
40% of 5 situations -
Inferno5
80% -
0.67 -
77.0 -
1.04-
53% of 19 duels -
100% of 1 situations -
Cache3
67% -
0.66 -
72.6 -
1.05-
40% of 10 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Plohospaljke plays

Across 62 matches Plohospaljke averages K/R 0.68, ADR 77.5 and a rating of 1.01. Biggest strength: Deaths per round at just 66% (lower is better), better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 46%, better than only 9% of level 10 · 2,500-2,749 ELO players. Averages 14.2 kills per match with 50% headshots. The strongest map is Mirage with a 56% win rate in 18 matches. In 24 of 62 matches the rating was 1.10 or higher (39%), in 29 it was below 0.90. In 44 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: June 2026 at 1.24. Plohospaljke loses the most ELO on Dust 2 (−25 ELO, win rate 55%). Last 30 days: 41 matches, win rate 51%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.