Plameni_MNE

Montenegro
On FACEIT since 2014 59 matches tracked 59 matches in 30 days
Last updated:

How does Plameni_MNE play?

Rating 1.22 K/R 0.86 ADR 95.5 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 59 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 42% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 12% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More damage per round than the level 9 average.
AWPerClutcherDamage
better than most on level 9 about average weaker than most
Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

68% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 68%+18 pp · Ø 50% better than 99%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 64%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (0.98).

Headshot rate 45%−3 pp · Ø 48% better than 30%
AWP share of kills 32%+22 pp · Ø 10% better than 97%
K/D 1.29+0.31 · Ø 0.98 better than 99%
Pistol kills per match 4.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (3.9%).

2K rounds 15.8%+2.9 pp · Ø 12.9% better than 95%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 97%
MVPs per match 2.5+0.3 · Ø 2.2 better than 78%
4Ks and aces 12x 4K, 1 ace in 59 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 86%
Deaths per round 67%−6 pp · Ø 73% better than 95%

Progress

One value per month, dashed line is the level 9 average
Whether Plameni_MNE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 59 matches, all from the last 3 months.

Kills per round (K/R)

0.88
SepOct

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 32 · Mirage
  3. Highest rating in a match: 1.86 · Anubis

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
63% better than 86%
0.86 better than 95%
98.6 better than 99%
1.25 better than 97%
71% of 84 duels better than 99%
20% of 15 situations better than 10%
Mirage16
50% right on the average
0.86 better than 93%
97.7 better than 98%
1.18 better than 92%
63% of 62 duels better than 97%
27% of 11 situations better than 23%
Ancient12
50% -
0.86 -
90.8 -
1.20-
64% of 42 duels -
38% of 8 situations -
Anubis9
67% -
0.89 -
92.5 -
1.30-
82% of 22 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Plameni_MNE plays

Across 59 matches Plameni_MNE averages K/R 0.86, ADR 95.5 and a rating of 1.22. Biggest strength: Damage per round (ADR) at 95.5, better than 99% of level 9 players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 9 players. Averages 18.8 kills per match with 45% headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 39 of 59 matches the rating was 1.10 or higher (66%), in 12 it was below 0.90. In 59 matches with detailed stats: 12 4Ks and 1 ace. Last 30 days: 59 matches, win rate 54%, net ELO +108.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.