Pjevacc1

Sri Lanka
179 matches tracked 70 matches in 30 days
Last updated:

How does Pjevacc1 play?

Rating 1.02 K/R 0.73 ADR 82.9 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 179 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 20%
better than most on level 6 about average weaker than most
Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 67%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 55%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 21%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 42%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (1.00).

Headshot rate 42%−3 pp · Ø 45% better than 33%
AWP share of kills 12%+2 pp · Ø 10% better than 63%
K/D 1.01+0.01 · Ø 1.00 better than 68%
Pistol kills per match 2.4
Knife kills 2 in 179 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.1%+0.1 pp · Ø 13.0% better than 57%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 80%
MVPs per match 2.4+0.2 · Ø 2.2 better than 81%
4Ks and aces 32x 4K, 3 aces in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 6.6+2.5 · Ø 4.1 better than 93%
Enemies flashed per round 0.36+0.10 · Ø 0.26 better than 79%
Deaths per round 73%+1 pp · Ø 72% better than 52%

Progress

One value per month, dashed line is the level 6 average
Whether Pjevacc1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 179 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
27 matches · 44% win rate
On Dust 2 −28 ELO
40 matches · 55% win rate
Between 18:00 and 24:00 −27 ELO, win rate 46%
On Thursdays ±0 ELO, win rate 33%

Pjevacc1 loses the most ELO on Anubis: −30 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.70 · Anubis
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
54% better than 68%
0.75 better than 69%
84.2 better than 78%
1.04 better than 70%
52% of 217 duels better than 68%
43% of 28 situations better than 67%
Dust 240
55% better than 69%
0.75 better than 70%
84.3 better than 81%
1.08 better than 83%
53% of 158 duels better than 69%
40% of 25 situations better than 59%
Inferno30
47% better than 36%
0.73 better than 63%
80.7 better than 59%
0.99 better than 53%
47% of 118 duels better than 36%
41% of 17 situations better than 59%
Anubis27
44% better than 26%
0.71 better than 48%
81.9 better than 70%
0.99 right on the average
52% of 123 duels better than 63%
43% of 14 situations better than 63%
Ancient16
31% better than 5%
0.68 better than 32%
78.2 better than 45%
0.92 better than 29%
51% of 61 duels better than 61%
46% of 13 situations better than 75%
Nuke9
44% -
0.70 -
79.0 -
0.95-
50% of 44 duels -
0% of 5 situations -
Cache8
88% -
0.80 -
91.3 -
1.11-
50% of 48 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pjevacc1 plays

Across 179 matches Pjevacc1 averages K/R 0.73, ADR 82.9 and a rating of 1.02. Biggest strength: Utility damage per round at 6.6, better than 93% of level 6 players. Averages 16.4 kills per match with 42% headshots. The strongest map is Dust 2 with a 55% win rate in 40 matches. In 65 of 179 matches the rating was 1.10 or higher (36%), in 67 it was below 0.90. In 179 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: September 2026 at 1.03. Pjevacc1 loses the most ELO on Anubis (−30 ELO, win rate 44%). Things go best on Mirage (+38 ELO, win rate 54%). Match no. 3 of the day goes best: 60% win rate. Last 30 days: 70 matches, win rate 50%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.