Pjeller

Denmark
On FACEIT since 2018 87 matches tracked 45 matches in 30 days
ELO ▲ 134
2,284
30-day peak: 2,284
Rank EU
#104,984
Denmark #2,654 in Denmark
Last updated:

How does Pjeller play?

Rating 0.96 K/R 0.69 ADR 75.6 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 87 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.95−0.08 · Ø 1.03 better than 18%
Pistol kills per match 2.6
Knife kills 3 in 87 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 16%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 19%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 13x 4K, 0 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 7.0+2.8 · Ø 4.2 better than 96%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Pjeller is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 79 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.66
JulAugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −105 ELO
40 matches · 43% win rate

Pjeller loses the most ELO in match 1 of the day: −105 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 1.54 · Anubis
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
59% better than 75%
0.72 better than 38%
75.6 better than 23%
1.01 better than 39%
56% of 84 duels better than 75%
55% of 11 situations better than 88%
Mirage18
39% better than 9%
0.66 better than 14%
73.8 better than 16%
0.90 better than 11%
59% of 90 duels better than 87%
30% of 10 situations better than 27%
Ancient10
60% -
0.76 -
84.5 -
1.05-
45% of 42 duels -
100% of 3 situations -
Cache10
40% -
0.61 -
71.0 -
0.79-
52% of 52 duels -
67% of 3 situations -
Inferno10
70% -
0.65 -
74.2 -
0.96-
56% of 32 duels -
80% of 5 situations -
Anubis9
56% -
0.68 -
75.9 -
0.97-
50% of 30 duels -
0% of 2 situations -
Nuke6
50% -
0.70 -
71.4 -
0.97-
52% of 25 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pjeller plays

Across 87 matches Pjeller averages K/R 0.69, ADR 75.6 and a rating of 0.96. Biggest strength: Utility damage per round at 7.0, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 75.6, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 51% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 28 of 87 matches the rating was 1.10 or higher (32%), in 39 it was below 0.90. In 79 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. Pjeller loses the most ELO in match 1 of the day (−105 ELO, win rate 43%). Last 30 days: 45 matches, win rate 67%, net ELO −56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.