PixelPush

Russia
On FACEIT since 2020 191 matches tracked 95 matches in 30 days
ELO ▲ 138
2,053
30-day peak: 2,146
Rank EU
#207,709
Russia #58,628 in Russia
Last updated:

How does PixelPush play?

Rating 1.10 K/R 0.78 ADR 83.2 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 191 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 15%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 20%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.00).

Headshot rate 44%−5 pp · Ø 49% better than 26%
AWP share of kills 19%+9 pp · Ø 10% better than 86%
K/D 1.13+0.13 · Ø 1.00 better than 89%
Pistol kills per match 2.6
Knife kills 7 in 191 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.2%).

2K rounds 14.2%+1.0 pp · Ø 13.2% better than 78%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 77%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 28x 4K, 3 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 10%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
Whether PixelPush is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 191 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −55 ELO
60 matches · 38% win rate
In match 4 of the day −30 ELO
25 matches · 44% win rate
Between 12:00 and 18:00 −26 ELO, win rate 45%
On Saturdays ±0 ELO, win rate 41%

PixelPush loses the most ELO on Dust 2: −55 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Anubis
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
59% better than 78%
0.78 better than 76%
82.7 better than 67%
1.10 better than 80%
52% of 261 duels better than 61%
50% of 38 situations better than 80%
Dust 260
38% better than 12%
0.77 better than 73%
83.7 better than 71%
1.08 better than 74%
55% of 231 duels better than 76%
39% of 41 situations better than 55%
Inferno19
58% better than 65%
0.79 better than 74%
82.7 better than 59%
1.12 better than 74%
53% of 68 duels better than 54%
40% of 15 situations better than 57%
Anubis17
53% right on the average
0.79 better than 76%
83.9 better than 67%
1.12 better than 79%
52% of 86 duels better than 56%
45% of 11 situations better than 73%
Nuke15
47% better than 26%
0.80 better than 65%
83.3 better than 55%
1.09 better than 60%
58% of 59 duels better than 76%
53% of 17 situations better than 82%
Ancient9
67% -
0.75 -
78.6 -
1.08-
49% of 41 duels -
25% of 4 situations -
Cache9
67% -
0.81 -
85.7 -
1.13-
51% of 45 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PixelPush plays

Across 191 matches PixelPush averages K/R 0.78, ADR 83.2 and a rating of 1.10. Biggest strength: K/D at 1.13, better than 89% of level 9 players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 9 players. Averages 17.2 kills per match with 44% headshots. The strongest map is Mirage with a 59% win rate in 61 matches. In 89 of 191 matches the rating was 1.10 or higher (47%), in 57 it was below 0.90. In 191 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: September 2026 at 1.12. PixelPush loses the most ELO on Dust 2 (−55 ELO, win rate 38%). Things go best on Mirage (+75 ELO, win rate 59%). Match no. 3 of the day goes best: 65% win rate. Last 30 days: 95 matches, win rate 53%, net ELO +150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.