Pipwasd

Japan
On FACEIT since 2025 137 matches tracked 33 matches in 30 days
Last updated:

How does Pipwasd play?

Rating 0.97 K/R 0.72 ADR 81.0 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 21% normal 0.90 to 1.09 31% weak 0.75 to 0.89 12% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 47%−4 pp · Ø 51% better than 15%

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.96−0.07 · Ø 1.03 better than 20%
Pistol kills per match 2.4
Knife kills 1 in 137 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 16x 4K, 0 aces in 116 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.08, ADR +5.2, Win rate +3 pp
= Stayed the same
ELO at 2,505
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.67). Just below the average (0.74).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
49 matches · 57% win rate
On Dust 2 −26 ELO
34 matches · 44% win rate
On Saturdays −77 ELO, win rate 36%

Pipwasd loses the most ELO on Mirage: −51 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Dust 2
  2. Most kills in a match: 38 · Nuke
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
57% better than 71%
0.73 better than 44%
80.2 better than 46%
1.00 better than 38%
47% of 221 duels better than 25%
38% of 24 situations right on the average
Dust 234
44% better than 23%
0.70 better than 28%
80.8 better than 49%
0.96 better than 21%
46% of 214 duels better than 20%
50% of 20 situations better than 83%
Anubis23
65% better than 87%
0.77 better than 62%
88.5 better than 83%
1.04 right on the average
47% of 119 duels better than 21%
33% of 6 situations better than 42%
Ancient17
35% better than 7%
0.65 better than 9%
74.5 better than 15%
0.88 better than 7%
43% of 94 duels better than 9%
25% of 8 situations better than 19%
Nuke6
17% -
0.67 -
73.8 -
0.87-
39% of 38 duels -
0% of 3 situations -
Cache4
0% -
0.76 -
82.2 -
1.00-
48% of 27 duels -
0% of 4 situations -
Inferno4
100% -
0.85 -
98.0 -
1.12-
71% of 28 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pipwasd plays

Across 137 matches Pipwasd averages K/R 0.72, ADR 81.0 and a rating of 0.97. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 50% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 46 of 137 matches the rating was 1.10 or higher (34%), in 48 it was below 0.90. In 116 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. Pipwasd loses the most ELO on Mirage (−51 ELO, win rate 57%). Match no. 1 of the day goes best: 55% win rate, +1 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.2, Win rate +3 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: ELO at 2,505. Last 30 days: 33 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.