Pinya51

Belarus
235 matches tracked 24 matches in 30 days
Last updated:

How does Pinya51 play?

Rating 0.98 K/R 0.69 ADR 74.0 from 235 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 235 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 4%
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 41%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.98−0.02 · Ø 1.00 better than 42%
Pistol kills per match 2.6
Knife kills 12 in 235 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 13.3%+0.1 pp · Ø 13.2% better than 56%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 23%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 14x 4K, 2 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

0.88 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 57%
Enemies flashed per round 0.88+0.60 · Ø 0.28 better than 99%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Rating at 0.98, ADR at 73.3, Headshots at 47%
▼ Got worse
Win rate −6 pp, ELO −194

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months unchanged at 0.69. Slightly below the average (0.73).

Patterns

From the last 235 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −133 ELO
50 matches · 34% win rate
On Ancient −127 ELO
67 matches · 54% win rate
Between 0:00 and 6:00 −56 ELO, win rate 33%
On Saturdays −23 ELO, win rate 36%

Pinya51 loses the most ELO in match 1 of the day: −133 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.40 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 235 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
43% better than 26%
0.66 better than 19%
72.7 better than 16%
0.93 better than 22%
42% of 246 duels better than 11%
36% of 36 situations better than 47%
Ancient67
54% better than 62%
0.71 better than 37%
74.3 better than 16%
1.03 better than 58%
53% of 149 duels better than 62%
52% of 48 situations better than 83%
Anubis49
39% better than 15%
0.73 better than 48%
77.8 better than 36%
1.02 right on the average
62% of 122 duels better than 95%
41% of 41 situations better than 60%
Mirage22
45% better than 30%
0.69 better than 32%
72.9 better than 18%
0.95 better than 30%
62% of 65 duels better than 96%
44% of 9 situations better than 68%
Cache5
40% -
0.62 -
65.1 -
0.84-
50% of 12 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pinya51 plays

Across 235 matches Pinya51 averages K/R 0.69, ADR 74.0 and a rating of 0.98. Biggest strength: Opening duels won at 55%, better than 85% of level 9 players. Most room to improve: Rounds with first kill at 6%, better than only 4% of level 9 players. Averages 15.0 kills per match with 47% headshots. The strongest map is Ancient with a 54% win rate in 67 matches. In 85 of 235 matches the rating was 1.10 or higher (36%), in 105 it was below 0.90. In 156 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. Pinya51 loses the most ELO in match 1 of the day (−133 ELO, win rate 34%). Things go best in match 4 of the day (+97 ELO, win rate 70%). Match no. 4 of the day goes best: 70% win rate, +97 ELO. Got weaker: Win rate −6 pp, ELO −194. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 73.3, Headshots at 47%. Last 30 days: 24 matches, win rate 42%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.