Pink-e
How does Pink-e play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).
Compared with 2,158 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (51%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average43% headshots and so well below the average (50%).
Impact
AverageExactly 2 kills in 14.7% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · all ELO ranges averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17.
Damage per round (ADR)
Best month: October 2026 with 84.8. Last 3 months: 83.1 (at the start 80.3). Slightly above the average (80.3).
Share of headshot kills
Best month: July 2026 with 44%. Last 3 months: 43% (at the start 44%). Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 53%. Last 3 months: 51% (at the start 44%). Slightly above the average (49%).
Best month: July 2026 with 2,615. Last 3 months: 2,355 (at the start 2,469).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 218 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Pink-e loses the most ELO on Ancient: −85 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Mirage
- Highest rating in a match: 2.52 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 218 matchesCompared with players on the same level who have at least 15 matches on the map.
How Pink-e plays
Across 218 matches Pink-e averages K/R 0.79 and ADR 82.5; the rating across the 160 rated matches is 1.11. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 43%, better than only 14% of level 10 · all ELO ranges players. Averages 17.4 kills per match with 43% headshots. The strongest map is Nuke with a 68% win rate in 22 matches. In 79 of 160 matches the rating was 1.10 or higher (49%), in 49 it was below 0.90. In 162 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: September 2026 at 1.17. Pink-e loses the most ELO on Ancient (−85 ELO, win rate 49%). Things go best in match 1 of the day (+114 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +114 ELO. Improved over the last three months: Win rate +7 pp. Got weaker: ELO −114. Unchanged in recent months: K/R at 0.80, ADR at 83.1, Headshots at 43%. Last 30 days: 54 matches, win rate 50%, net ELO +163.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.