PijonK1ng

Russia
136 matches tracked 42 matches in 30 days
Last updated:

How does PijonK1ng play?

Rating 1.12 K/R 0.82 ADR 88.7 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 136 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+3 pp · Ø 49% better than 67%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (48%).

Headshot rate 36%−12 pp · Ø 48% better than 4%
AWP share of kills 21%+10 pp · Ø 11% better than 88%
K/D 1.09+0.12 · Ø 0.97 better than 81%
Pistol kills per match 3.1
Knife kills 6 in 136 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (3.8%).

2K rounds 15.7%+2.9 pp · Ø 12.8% better than 95%
3K rounds 6.2%+2.4 pp · Ø 3.8% better than 99%
MVPs per match 2.6+0.4 · Ø 2.2 better than 88%
4Ks and aces 28x 4K, 3 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.1).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 12%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 31%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.13, Rating +0.24, ADR +7.7, Headshots +3 pp, Win rate +10 pp, ELO +57
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.91. Last 3 months: 0.84 (at the start 0.71). Well above the average (0.71).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −18 ELO
26 matches · 31% win rate
On Ancient −5 ELO
23 matches · 52% win rate
On Thursdays −38 ELO, win rate 32%

PijonK1ng loses the most ELO in match 2 of the day: −18 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Anubis
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 47 · Ancient

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
39% better than 14%
0.77 better than 70%
84.8 better than 74%
1.04 better than 61%
49% of 207 duels better than 42%
39% of 18 situations better than 54%
Dust 237
46% better than 36%
0.87 better than 96%
94.2 better than 97%
1.20 better than 95%
59% of 211 duels better than 91%
28% of 36 situations better than 25%
Ancient23
52% better than 55%
0.82 better than 87%
86.8 better than 83%
1.13 better than 85%
44% of 110 duels better than 18%
53% of 15 situations better than 84%
Anubis10
50% -
0.89 -
93.8 -
1.22-
58% of 48 duels -
14% of 7 situations -
Inferno8
25% -
0.83 -
90.1 -
1.12-
45% of 42 duels -
25% of 8 situations -
Nuke6
33% -
0.90 -
91.7 -
1.23-
46% of 26 duels -
29% of 7 situations -
Cache5
0% -
0.80 -
85.9 -
1.05-
54% of 28 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PijonK1ng plays

Across 136 matches PijonK1ng averages K/R 0.82, ADR 88.7 and a rating of 1.12. Biggest strength: 3K rounds at 6.2%, better than 99% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 18.0 kills per match with 36% headshots. The strongest map is Ancient with a 52% win rate in 23 matches. In 68 of 136 matches the rating was 1.10 or higher (50%), in 45 it was below 0.90. In 115 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: September 2026 at 1.26. PijonK1ng loses the most ELO in match 2 of the day (−18 ELO, win rate 31%). Things go best from match 5 of the day (+29 ELO, win rate 53%). From match no. 5 of the day on, things go best: 53% win rate, +29 ELO. Improved over the last three months: K/R +0.13, Rating +0.24, ADR +7.7, Headshots +3 pp, Win rate +10 pp, ELO +57. Last 30 days: 42 matches, win rate 45%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.