Pietrzyk_777

Poland
On FACEIT since 2020 167 matches tracked 27 matches in 30 days
Last updated:

How does Pietrzyk_777 play?

Rating 1.30 (from 146 matches) K/R 0.92 ADR 96.9 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 146 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 40% good 1.10 to 1.29 22% normal 0.90 to 1.09 15% weak 0.75 to 0.89 10% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.34+0.31 · Ø 1.03 better than 97%
Pistol kills per match 3.2
Knife kills 4 in 167 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.1%).

2K rounds 16.7%+3.3 pp · Ø 13.4% better than 96%
3K rounds 6.2%+2.1 pp · Ø 4.1% better than 97%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 41x 4K, 8 aces in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 54%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp, Win rate +6 pp, ELO +551
= Stayed the same
K/R at 0.91, Rating at 1.29, ADR at 96.2
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: May 2026 with 1.01. Last 3 months: 0.91 (at the start 0.94). Well above the average (0.74).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −47 ELO
31 matches · 45% win rate
On Ancient −9 ELO
31 matches · 55% win rate
Between 12:00 and 18:00 +51 ELO, win rate 44%
On Sundays ±0 ELO, win rate 35%

Pietrzyk_777 loses the most ELO on Anubis: −47 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.43 · Anubis
  3. Most kills in a match: 52 · Anubis

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
47% better than 30%
0.86 better than 90%
92.7 better than 91%
1.20 better than 89%
54% of 147 duels better than 66%
40% of 30 situations better than 57%
Ancient31
55% better than 60%
0.98 better than 99%
100.3 better than 98%
1.40 better than 99%
54% of 107 duels better than 62%
36% of 25 situations better than 44%
Anubis31
45% better than 27%
0.97 better than 99%
102.4 better than 99%
1.41 better than 99%
59% of 98 duels better than 84%
31% of 35 situations better than 32%
Dust 222
45% better than 27%
0.84 better than 86%
90.6 better than 87%
1.15 better than 81%
54% of 81 duels better than 65%
42% of 12 situations better than 62%
Nuke15
67% better than 85%
0.91 better than 92%
95.2 better than 91%
1.33-
50% of 44 duels better than 36%
58% of 12 situations better than 87%
Vertigo8
50% -
0.94 -
102.6 -
1.37-
48% of 33 duels -
60% of 5 situations -
Inferno7
29% -
0.84 -
85.5 -
1.12-
38% of 24 duels -
67% of 6 situations -
Cache6
33% -
0.98 -
103.7 -
1.33-
57% of 21 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pietrzyk_777 plays

Across 167 matches Pietrzyk_777 averages K/R 0.92 and ADR 96.9; the rating across the 146 rated matches is 1.30. Biggest strength: Rating at 1.30, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 20.2 kills per match with 53% headshots. The strongest map is Nuke with a 67% win rate in 15 matches. In 104 of 146 matches the rating was 1.10 or higher (71%), in 20 it was below 0.90. In 126 matches with detailed stats: 41 4Ks and 8 aces. Best month by rating: June 2026 at 1.69. Pietrzyk_777 loses the most ELO on Anubis (−47 ELO, win rate 45%). Things go best on Mirage (+74 ELO, win rate 47%). Improved over the last three months: Headshots +6 pp, Win rate +6 pp, ELO +551. Unchanged in recent months: K/R at 0.91, Rating at 1.29, ADR at 96.2. Last 30 days: 27 matches, win rate 59%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.