PiXeL2K_

Russia
On FACEIT since 2015 196 matches tracked 62 matches in 30 days
Last updated:

How does PiXeL2K_ play?

Rating 0.99 (from 176 matches) K/R 0.71 ADR 77.9 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 176 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 26%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 28%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.98−0.04 · Ø 1.02 better than 23%
Pistol kills per match 2.9
Knife kills 3 in 196 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 29%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 20%
MVPs per match 2.1−0.2 · Ø 2.3 better than 20%
4Ks and aces 27x 4K, 4 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.31).

Utility hit rate 37%+3 pp · Ø 34% better than 69%
Utility damage per round 4.3+0.3 · Ø 4.0 better than 58%
Enemies flashed per round 0.43+0.12 · Ø 0.31 better than 82%
Deaths per round 73%+1 pp · Ø 72% better than 25%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, ELO +75
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 79.1, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.72 (at the start 0.70). Just below the average (0.73).

Patterns

From the last 196 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
55 matches · 55% win rate
In match 1 of the day −30 ELO
41 matches · 44% win rate
Between 6:00 and 12:00 +55 ELO, win rate 38%
On Sundays −5 ELO, win rate 38%

PiXeL2K_ loses the most ELO on Dust 2: −31 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 2.13 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
42% better than 14%
0.74 better than 46%
79.8 better than 43%
1.03 better than 45%
44% of 235 duels better than 12%
41% of 41 situations better than 56%
Dust 255
55% better than 60%
0.69 better than 21%
76.1 better than 22%
0.96 better than 18%
51% of 199 duels better than 45%
44% of 32 situations better than 66%
Ancient38
63% better than 83%
0.74 better than 42%
80.4 better than 37%
1.02 better than 40%
48% of 194 duels better than 25%
39% of 18 situations better than 51%
Nuke19
47% better than 22%
0.71 better than 31%
78.6 better than 35%
0.97 better than 26%
44% of 68 duels better than 16%
64% of 11 situations better than 92%
Cache9
56% -
0.61 -
68.5 -
0.89-
41% of 29 duels -
25% of 4 situations -
Inferno5
0% -
0.56 -
67.5 -
0.65-
38% of 16 duels -
0% of 4 situations -
Anubis3
67% -
0.89 -
90.6 -
1.29-
69% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PiXeL2K_ plays

Across 196 matches PiXeL2K_ averages K/R 0.71 and ADR 77.9; the rating across the 176 rated matches is 0.99. Most room to improve: Opening duels won at 48%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 52% headshots. The strongest map is Ancient with a 63% win rate in 38 matches. In 60 of 176 matches the rating was 1.10 or higher (34%), in 68 it was below 0.90. In 136 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: October 2026 at 1.03. PiXeL2K_ loses the most ELO on Dust 2 (−31 ELO, win rate 55%). Things go best in match 2 of the day (+80 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +80 ELO. Improved over the last three months: Headshots +2 pp, ELO +75. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 79.1, Win rate at 50%. Last 30 days: 62 matches, win rate 61%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.