PiLot_FPV
How does PiLot_FPV play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.06 K/D and so just above the average (1.03).
Impact
AverageExactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).
Utility and deaths
Strength6.3 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.87. Last 3 months unchanged at 0.73. Just below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.34. Last 3 months: 1.03 (at the start 1.04). Right on the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 94.0. Last 3 months: 80.6 (at the start 82.5). Just below the average (80.8).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months: 52% (at the start 47%). Slightly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 53% (at the start 51%). Clearly above the average (50%).
Best month: October 2026 with 2,194. Last 3 months: 2,194 (at the start 2,140).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 206 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
PiLot_FPV loses the most ELO in match 3 of the day: +30 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Inferno
- Highest rating in a match: 2.22 · Nuke
- Longest win streak: 6 wins in a row · Nuke
Maps in detail
from the last 206 matchesCompared with players on the same level who have at least 15 matches on the map.
How PiLot_FPV plays
Across 206 matches PiLot_FPV averages K/R 0.73 and ADR 81.3; the rating across the 196 rated matches is 1.04. Biggest strength: Utility damage per round at 6.3, better than 92% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 50% headshots. The strongest map is Nuke with a 67% win rate in 21 matches. In 73 of 196 matches the rating was 1.10 or higher (37%), in 68 it was below 0.90. In 132 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: June 2026 at 1.34. PiLot_FPV loses the most ELO in match 3 of the day (+30 ELO, win rate 42%). Things go best from match 5 of the day (+154 ELO, win rate 60%). Match no. 4 of the day goes best: 62% win rate, −31 ELO. Improved over the last three months: Headshots +5 pp, ELO +54. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 80.6, Win rate at 53%. Last 30 days: 49 matches, win rate 61%, net ELO +79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.