Phlux
How does Phlux play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).
Compared with 2,328 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average59% headshots and so well above the average (51%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.2%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Nov 2025 to Mar 2026.
Kills per round (K/R)
Best month: June 2026 with 0.86. Last 3 months: 0.78 (at the start 0.75). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.10.
Damage per round (ADR)
Best month: June 2026 with 91.3. Last 3 months: 83.5 (at the start 88.5). Slightly above the average (80.1).
Share of headshot kills
Best month: December 2025 with 60%. Last 3 months: 59% (at the start 60%). Well above the average (51%).
Matches won (win rate)
Best month: October 2026 with 69%. Last 3 months: 56% (at the start 30%). Well above the average (50%).
Best month: October 2026 with 2,748. Last 3 months: 2,676 (at the start 2,166).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 217 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Phlux loses the most ELO on Mirage: −119 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Mirage
- Highest rating in a match: 2.16 · Ancient
- Most kills in a match: 41 · Inferno
- Recorded match no. 100 · Ancient
Maps in detail
from the last 217 matchesCompared with players on the same level who have at least 15 matches on the map.
How Phlux plays
Across 217 matches Phlux averages K/R 0.78 and ADR 85.0; the rating across the 171 rated matches is 1.09. Biggest strength: Headshot rate at 59%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 59% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 88 of 171 matches the rating was 1.10 or higher (51%), in 49 it was below 0.90. In 171 matches with detailed stats: 22 4Ks and 7 aces. Best month by rating: October 2026 at 1.10. Phlux loses the most ELO on Mirage (−119 ELO, win rate 39%). Things go best on Ancient (+95 ELO, win rate 64%). Match no. 4 of the day goes best: 64% win rate, +46 ELO. Improved over the last three months: Win rate +26 pp, ELO +510. Got weaker: ADR −5.0. Unchanged in recent months: K/R at 0.78, Headshots at 59%. Last 30 days: 25 matches, win rate 64%, net ELO −72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.